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* nvgpu: common: MISRA 10.1 boolean fixesAmulya2018-09-19
| | | | | | | | | | | | | | | | Fix violations where a variable of type non-boolean is used as a boolean in gpu/nvgpu/common. JIRA NVGPU-646 Change-Id: I9773d863b715f83ae1772b75d5373f77244bc8ca Signed-off-by: Amulya <Amurthyreddy@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1807132 GVS: Gerrit_Virtual_Submit Tested-by: Amulya Murthyreddy <amurthyreddy@nvidia.com> Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Fix MISRA 21.2 violations (public allocator APIs)Alex Waterman2018-09-12
| | | | | | | | | | | | | | | | | | | | | | | | | | | MISRA 21.2 states that we may not use reserved identifiers; since all identifiers beginning with '_' are reserved by libc, the usage of '__' as a prefix is disallowed. This fixes places in the public allocator APIs. This consists of the various init routines which are used to create an allocator and the debug macro used within the allocator code. The buddy allocator was handled by collapsing the internal '__' prepended version with the non-prefixed version. The only required change was in the page_allocator code which now had to pass in a NULL vm pointer (since the VM is not needed for managing VIDMEM). JIRA NVGPU-1029 Change-Id: I484a144e61789bf594c525c1ca307b96d120830f Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1813578 Reviewed-by: svc-misra-checker <svc-misra-checker@nvidia.com> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: common: fix MISRA Rule 10.4Sai Nikhil2018-08-29
| | | | | | | | | | | | | | | | | | | | | | | | | | MISRA Rule 10.4 only allows the usage of arithmetic operations on operands of the same essential type category. Adding "U" at the end of the integer literals to have same type of operands when an arithmetic operation is performed. This fix violations where an arithmetic operation is performed on signed and unsigned int types. In balloc_get_order_list() the argument "int order" has been changed to a u64 because all callers of this function pass a u64 argument. JIRA NVGPU-992 Change-Id: Ie2964f9f1dfb2865a9bd6e6cdd65e7cda6c1f638 Signed-off-by: Sai Nikhil <snikhil@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1784419 Reviewed-by: svc-misra-checker <svc-misra-checker@nvidia.com> Reviewed-by: Adeel Raza <araza@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Fix MISRA 21.2 violations [1/3]Alex Waterman2018-08-22
| | | | | | | | | | | | | | | | | MISRA 21.2 states that we may not use reserved identifiers; since all identifiers beginning with '_' are reserved by libc, the usage of '__' as a prefix is disallowed. This change removes the usage of the '__a' argument scattered throughout the nvgpu allocator code. JIRA NVGPU-1029 Change-Id: I5a9b8a3e0602ba4d519ca19080951402b6f3287d Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1803351 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: common: mm: Fix MISRA 15.6 violationsSrirangan2018-08-16
| | | | | | | | | | | | | | | | | MISRA Rule-15.6 requires that all if-else blocks be enclosed in braces, including single statement blocks. Fix errors due to single statement if blocks without braces, introducing the braces. JIRA NVGPU-671 Change-Id: I129cc170d27c7f1f2e193b326b95ebbe3c75ebab Signed-off-by: Srirangan <smadhavan@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1795600 Reviewed-by: Adeel Raza <araza@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Alex Waterman <alexw@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Cleanup '\n' usage in allocator debuggingAlex Waterman2018-01-25
| | | | | | | | | | | | | | | | | | These '\n' were leftover from the previous debugging macro usage which did no add the '\n' automagically. However, once swapped over to the nvgpu logging system the '\n' is added and no longer needs to be present in the code. This did require one extra modification though to keep things consistent. The __alloc_pstat() macro, used for sending output either to a seq_file or the terminal, needed to add the '\n' for seq_printf() calls and the '\n' had to be deleted in the C files. Change-Id: I4d56317fe2a87bd00033cfe79d06ffc048d91049 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1613641 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Change license for common files to MITTerje Bergstrom2017-09-26
| | | | | | | | | | | | Change license of OS independent source code files to MIT. JIRA NVGPU-218 Change-Id: I1474065f4b552112786974a16cdf076c5179540e Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1565880 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: cleanup allocator debuggingAlex Waterman2017-08-28
| | | | | | | | | | | | | | | | | Remove debugging features that did not really get used and make the debugging code use the nvgpu_log() functionality. This ties the allocator debugging into the larger nvgpu debug framework. Also modify many of the places CONFIG_DEBUG_FS was used to conditionally compile allocator debug code to use __KERNEL__ instead. This is because that debug code can still be called even when debugfs is not present in Linux. Change-Id: I112ebe1cae22d6f8db96d023993498093e18d74a Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1544439 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Nvgpu abstraction for linux barriers.Debarshi Dutta2017-08-22
| | | | | | | | | | | | | | | | | construct wrapper nvgpu_* methods to replace mb,rmb,wmb,smp_mb,smp_rmb,smp_wmb,read_barrier_depends and smp_read_barrier_depends. NVGPU-122 Change-Id: I8d24dd70fef5cb0fadaacc15f3ab11531667a0df Signed-off-by: Debarshi <ddutta@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1541199 Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Sourab Gupta <sourabg@nvidia.com> Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
* gpu: nvgpu: move debugfs code to linux moduleDeepak Nibade2017-06-02
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Since all debugfs code is Linux specific, remove it from common code and move it to Linux module Debugfs code is now divided into below module specific files : common/linux/debug.c common/linux/debug_cde.c common/linux/debug_ce.c common/linux/debug_fifo.c common/linux/debug_gr.c common/linux/debug_mm.c common/linux/debug_allocator.c common/linux/debug_kmem.c common/linux/debug_pmu.c common/linux/debug_sched.c Add corresponding header files for above modules too And compile all of above files only if CONFIG_DEBUG_FS is set Some more details of the changes made - Move and rename gk20a/debug_gk20a.c to common/linux/debug.c - Move and rename gk20a/debug_gk20a.h to include/nvgpu/debug.h - Remove gm20b/debug_gm20b.c and gm20b/debug_gm20b.h and call gk20a_init_debug_ops() directly from gm20b_init_hal() - Update all debug APIs to receive struct gk20a as parameter instead of receiving struct device pointer - Update API gk20a_dmabuf_get_state() to receive struct gk20a pointer instead of struct device - Include <nvgpu/debug.h> explicitly in all files where debug operations are used - Remove "gk20a/platform_gk20a.h" include from HAL files which no longer need this include - Add new API gk20a_debug_deinit() to deinitialize debugfs and call it from gk20a_remove() - Move API gk20a_debug_dump_all_channel_status_ramfc() to gk20a/fifo_gk20a.c Jira NVGPU-62 Change-Id: I076975d3d7f669bdbe9212fa33d98529377feeb6 Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/1488902 Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Bharat Nihalani <bnihalani@nvidia.com>
* gpu: nvgpu: Put debugfs dependencies inside #ifdefTerje Bergstrom2017-04-24
| | | | | | | | | | | | | | | | | | | Put all debugfs dependencies inside #ifdef CONFIG_DEBUG_FS. This includes some functions in allocators that were used only for debugging. Remove include of linux/debugfs.h on files that do not deal with debugfs. linux/debugfs.h implicitly included linux/fs.h, which we relied on. Add explicit include of linux/fs.h for all files where this is the case. Change-Id: I16feffae6b0e3a2edf366075cdc01ade86be06f9 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/1467897 Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit
* gpu: nvgpu: use nvgpu rbtree for bitmap allocatorDeepak Nibade2017-04-18
| | | | | | | | | | | | | | | Use nvgpu rbtree instead of linux rbtree for bitmap allocator Move to use nvgpu_rbtree_node structure and nvgpu_rbtree_* APIs Jira NVGPU-13 Change-Id: I25543cd737ed16728a67b42f70c4d233b8cc2a63 Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/1457859 Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Bharat Nihalani <bnihalani@nvidia.com>
* gpu: nvgpu: Add wrapper nvgpu/bug.hTerje Bergstrom2017-04-13
| | | | | | | | | | | | | Add wrapper header file nvgpu/bug.h. It #includes <linux/bug.h> in Linux. JIRA NVGPU-13 Change-Id: I7bf02ba554333f7cbd79d72bd1cb423c81ebcb49 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/1461545 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Replace use of bitops.h and kernel.hTerje Bergstrom2017-04-12
| | | | | | | | | | | | | | | | | Remove use of linux/kernel.h and linux/compiler.h. We don't use anything in those headers. Also replace use of linux/bitops.h with new wrapper nvgpu/bitops.h. JIRA NVGPU-13 Change-Id: Iefa6b4598d5a5e7fc386c0a7a554e778a87010d6 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/1460777 Reviewed-by: Alex Waterman <alexw@nvidia.com> Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
* gpu: nvgpu: Remove vmalloc.h and slab.h usageAlex Waterman2017-04-04
| | | | | | | | | | | | | | Remove all usage of vmalloc.h and slab.h outside of the Linux specific kmem API implementation code. Bug 1799159 Bug 1823380 Change-Id: I5b2a91bd1057b272efeaddc24902f6133b35024f Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: http://git-master/r/1331703 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
* gpu: nvgpu: Use new kmem API functions (common/*)Alex Waterman2017-03-26
| | | | | | | | | | | | | | | | | Use the new kmem API functions in common/* and common/mm/*. Add a struct gk20a pointer to struct nvgpu_allocator in order to store the gk20a pointer used for allocating memory. Bug 1799159 Bug 1823380 Change-Id: I881ea9545e8a8f0b75d77a1e35dd1812e0bb654e Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: http://git-master/r/1318315 Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Move kmem_caches to allocatorAlex Waterman2017-02-10
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | Instead of using a single static kmem_cache for each type of data structure the allocators may want to allocate each allocator now has its own instance of the kmem_cache. This is done so that each GPU driver instance can accurately track how much memory it is using. In order to support this on older kernels a new NVGPU API has been made, nvgpu_kmem_cache_create(struct gk20a *g, size_t size) To handle the possibility that caches cannot be created with the same name. This patch also fixes numerous places where kfree() was wrongly used to free kmem_cache allocs. Bug 1799159 Bug 1823380 Change-Id: Id674f9a5445fde3f95db65ad6bf3ea990444603d Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: http://git-master/r/1283826 Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> GVS: Gerrit_Virtual_Submit
* gpu: nvgpu: Unify the small and large page address spacesAlex Waterman2017-01-31
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The basic structure of this patch is to make the small page allocator and the large page allocator into pointers (where they used to be just structs). Then assign each of those pointers to the same actual allocator since the buddy allocator has supported mixed page sizes since its inception. For the rest of the driver some changes had to be made in order to actually support mixed pages in a single address space. 1. Unifying the allocation page size determination Since the allocation and map operations happen at distinct times both mapping and allocation of GVA space must agree on page size. This is because the allocation has to separate allocations into separate PDEs to avoid the necessity of supporting mixed PDEs. To this end a function __get_pte_size() was introduced which is used both by the balloc code and the core GPU MM code. It determines page size based only on the length of the mapping/ allocation. 2. Fixed address allocation + page size Similar to regular mappings/GVA allocations fixed address mapping page size determination had to be modified. In the past the address of the mapping determined page size since the address space split was by address (low addresses were small pages, high addresses large pages). Since that is no longer the case the page size field in the reserve memory ioctl is now honored by the mapping code. When, for instance, CUDA makes a memory reservation it specifies small or large pages. When CUDA requests mappings to be made within that address range the page size is then looked up in the reserved memory struct. Fixed address reservations were also modified to now always allocate at a PDE granularity (64M or 128M depending on large page size. This prevents non-fixed allocations from ending up in the same PDE and causing kernel panics or GMMU faults. 3. The rest... The rest of the changes are just by products of the above. Lots of places required minor updates to use a pointer to the GVA allocator struct instead of the struct itself. Lastly, this change is not truly complete. More work remains to be done in order to fully remove the notion that there was such a thing as separate address spaces for different page sizes. Basically after this patch what remains is cleanup and proper documentation. Bug 1396644 Bug 1729947 Change-Id: If51ab396a37ba16c69e434adb47edeef083dce57 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: http://git-master/r/1265300 GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
* gpu: nvgpu: Move allocators to common/mm/Alex Waterman2017-01-09
Move the GPU allocators to common/mm/ since the allocators are common code across all GPUs. Also rename the allocator code to move away from gk20a_ prefixed structs and functions. This caused one issue with the nvgpu_alloc() and nvgpu_free() functions. There was a function for allocating either with kmalloc() or vmalloc() depending on the size of the allocation. Those have now been renamed to nvgpu_kalloc() and nvgpu_kfree(). Bug 1799159 Change-Id: Iddda92c013612bcb209847084ec85b8953002fa5 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: http://git-master/r/1274400 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>