| Commit message (Collapse) | Author | Age |
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A negative value in the timeout duration does not have any special uses,
so change the duration type to u32 (from just int). Delete some
unnecessary typecasts to int.
Also change MAX_SCHEDULE_TIMEOUT to ULONG_MAX in default gr idle timeout
because the value is in milliseconds instead of scheduling units and to
drop unnecessary Linux dependency.
Change-Id: I5cf6febd4f1cb00c46fe159603436a9ac3b003ac
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: https://git-master/r/1512565
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Convert a few calls from dev_*() logging to nvgpu_*(). This reduces
dependency to Linux specific struct device pointer.
JIRA NVGPU-38
Change-Id: Ib51a6b1287db25b7dd4d164aec3ac75fa2801ebf
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master/r/1507929
GVS: Gerrit_Virtual_Submit
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Instead of the very coarse jiffies, use the more accurate monotonic
Linux ktime API for the nvgpu timeout API.
The expiration time is handled as an u64 nanosecond value to hide the
ktime_t from the public nvgpu_timeout struct. The conversion is cheap.
Jira NVGPU-83
Change-Id: I08a0a67be8935d46f05356162281463d4eb6f4ae
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: http://git-master/r/1505390
Reviewed-by: Alex Waterman <alexw@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Add nvgpu_current_time_ms() to return a time from a monotonic clock
source in milliseconds. The start time is unspecified; this API is meant
to be used for duration measurements.
Jira NVGPU-83
Change-Id: I135c8ee88283149422a68d5fa859241eebbd6459
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: http://git-master/r/1503001
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Remove gk20a_platform dependencies from gk20a.h. This makes
gk20a_platform a Linux platform specific data structure. Add #include
for platform_gk20a.h in the source files that still depend on Linux.
JIRA NVGPU-16
Change-Id: Ib098accd34a1f5066eb8680c387f9b178169f3f0
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1463547
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Add nvgpu_* wrappers for determining if we're running in simulation
or silicon, and if we're running in hypervisor.
The new wrappers require struct gk20a pointer, and gk20a_fence_wait()
did not have access to one. Add struct gk20a pointer as the first
parameter.
JIRA NVGPU-16
Change-Id: I73b2b8f091ca29fb1827054abd2adaf583710331
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1331565
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Add abstractions for the following:
msleep()
udelay()
usleep_range()
These functions are only a subset of the available Linux delay and sleep
functions but this seems to be what we use and what is actually useful
for driver development.
Bug 1799159
Jira NVGPU-16
Change-Id: I1a25b66314f365432f2f0a5ff1b3a0a5689fc047
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1309087
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Seema Khowala <seemaj@nvidia.com>
Reviewed-by: David Martinez Nieto <dmartineznie@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Remove an 0x that prepended a function name print (not a
function address so the 0x is pretty silly).
Bug 1799159
Change-Id: I208192e3cc22699dca13158ab3a33451cee843b0
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1320840
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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The Linux timer code prints an error message containing the caller when
a timeout happens. The caller is formatted as a function name instead of
a pointer, so don't print 0x in front of it.
Bug 1799159
Change-Id: I4f86d885aba78ca20ba025a91c8c940d3c927d58
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: http://git-master/r/1315749
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Change "check" to "expired" in nvgpu_timeout_check* and append _expired
to nvgpu_timeout_peek to clarify what the boolean-like return value
means and thus avoid bugs.
Bug 200260715
Change-Id: I47e097ee922e856005a79fa9e27eddb1c8d77f8b
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: http://git-master/r/1269366
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Add a timeout API to nvgpu since this is a common operation done all
across the nvgpu driver.
Also add two new directories for this common code:
drivers/gpu/nvgpu/common
drivers/gpu/nvgpu/include/nvgpu
The common directory is for common C code. The include directory is for
common include files.
Bug 1799159
Change-Id: I8b710eecaa75c0707df83f859fb28484525185a6
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1255864
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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