| Commit message (Collapse) | Author | Age |
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For a long time now, the ALLOC_GPFIFO_EX channel IOCTL has done much
more than just gpfifo allocation, and its signature does not match
support that's needed soon. Add a new one called SETUP_BIND to hopefully
cover our future needs and deprecate ALLOC_GPFIFO_EX.
Change nvgpu internals to match this new naming as well.
Bug 200145225
Bug 200541476
Change-Id: I766f9283a064e140656f6004b2b766db70bd6cad
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1835186
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
(cherry-picked from e0c8a16c8d474eac6723fea3980833873ab921a6
in dev-main)
Reviewed-on: https://git-master.nvidia.com/r/2169882
GVS: Gerrit_Virtual_Submit
Reviewed-by: Bibek Basu <bbasu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Channel's unserviceable status should to set to false only
after channel is bound to tsg.
Bug 200460037
Change-Id: I24976c673b3b08cc652d2c203b9fc1f3aaed403f
Signed-off-by: Seema Khowala <seemaj@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2135923
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: Sagar Kamble <skamble@nvidia.com>
Reviewed-by: Bibek Basu <bbasu@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Rename gr_reset_mutex to engines_reset_mutex and acquire it
before initiating recovery. Recovery running in parallel with
engine reset is not recommended.
On hitting engine reset, h/w drops the ctxsw_status to INVALID in
fifo_engine_status register. Also while the engine is held in reset
h/w passes busy/idle straight through. fifo_engine_status registers
are correct in that there is no context switch outstanding
as the CTXSW is aborted when reset is asserted.
Use deferred_reset_mutex to protect deferred_reset_pending variable
If deferred_reset_pending is true then acquire engines_reset_mutex
and call gk20a_fifo_deferred_reset.
gk20a_fifo_deferred_reset would also check the value of
deferred_reset_pending before initiating reset process
Bug 2092051
Bug 2429295
Bug 2484211
Bug 1890287
Change-Id: I47de669a6203e0b2e9a8237ec4e4747339b9837c
Signed-off-by: Seema Khowala <seemaj@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2022373
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
(cherry-picked from cb91bf1e13740023903282d1c2271d9154e940ba
in dev-main)
Reviewed-on: https://git-master.nvidia.com/r/2024901
GVS: Gerrit_Virtual_Submit
Reviewed-by: Bibek Basu <bbasu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Use tsg_gk20a_from_ch to get tsg pointer for tsgid of a channel. For
invalid tsgid, tsg pointer will be NULL
Bug 2092051
Bug 2429295
Bug 2484211
Change-Id: I82cd6a2dc5fab4acb147202af667ca97a2842a73
Signed-off-by: Seema Khowala <seemaj@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2006722
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
(cherry picked from commit 13f37f9c70b9ae2e0d179830cded93a0a6f86494
in dev-kernel)
Reviewed-on: https://git-master.nvidia.com/r/2025507
GVS: Gerrit_Virtual_Submit
Reviewed-by: Bibek Basu <bbasu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
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- Remove handling for channels that are no more bound to tsg
as channel could be referenceable but no more part of a tsg
- Use tsg_gk20a_from_ch to get pointer to tsg for a given channel
- Clear unhandled gr interrupts
Bug 2429295
JIRA NVGPU-1580
Change-Id: I9da43a2bc9a0282c793b9f301eaf8e8604f91d70
Signed-off-by: Seema Khowala <seemaj@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1972492
(cherry picked from commit 013ca60edd97e7719e389b3048fed9b165277251
in dev-kernel)
Reviewed-on: https://git-master.nvidia.com/r/2018262
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: Debarshi Dutta <ddutta@nvidia.com>
Tested-by: Debarshi Dutta <ddutta@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Bibek Basu <bbasu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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With PREEMPT_RT kernel, regular spinlocks are mapped onto sleeping
spinlocks (rt_mutex locks), and raw spinlocks retain their behaviour.
Schedule while atomic can occur in gk20a_channel_timeout_start,
as it acquires ch->timeout.lock raw spinlock, and then calls
functions that acquire ch->ch_timedout_lock regular spinlock.
Bug 200484795
Change-Id: Iacc63195d8ee6a2d571c998da1b4b5d396f49439
Signed-off-by: Seema Khowala <seemaj@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2004100
(cherry picked from commit aacc33bb47aa8019c1a20b867d3722c241f7f93a
in dev-kernel)
Reviewed-on: https://git-master.nvidia.com/r/2017923
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Debarshi Dutta <ddutta@nvidia.com>
Tested-by: Debarshi Dutta <ddutta@nvidia.com>
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-by: Bibek Basu <bbasu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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The channel timeout ends up in a strange state during timeout handling
for a brief moment; it can become stopped and started again, and the
timeout lock is released in the middle. Add a more explicit rewind
function to reset the timeout to start if it's active. The active check
allows to use this from gk20a_channel_timeout_restart_all_channels(), so
that's also modified.
Also replace the return statements with more readable control flow in
gk20a_channel_timeout_handler().
Bug 200484795
Change-Id: Ia7d67242dfc149ace1f4f841a837e90b6c985308
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1989327
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
(cherry picked from commit 8979a97af3dbb65904f9db8a22a6a168a3f41447
in dev-kernel)
Reviewed-on: https://git-master.nvidia.com/r/2017922
Reviewed-by: Debarshi Dutta <ddutta@nvidia.com>
Tested-by: Debarshi Dutta <ddutta@nvidia.com>
Reviewed-by: Bibek Basu <bbasu@nvidia.com>
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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poll_timeouts and timeout_restart_all_channels should
only handle channels that have not been recovered/aborted.
Check ch_timedout status of the channel to make sure
channel is still alive to be used. A channel reference
could still be available even if it is recovered but not
closed.
Bug 2404865
Change-Id: I016c8b9952ef1d4c349c2a2a2ca55cb81326d380
Signed-off-by: Seema Khowala <seemaj@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1929339
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
(cherry picked from commit def687d4dfbc92dbc8a13781f8cee606eab4f3f3
in rel-32)
Reviewed-on: https://git-master.nvidia.com/r/2016995
GVS: Gerrit_Virtual_Submit
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: Bibek Basu <bbasu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Already torn down channels should not be suspended or
resumed. A channel reference could still be available
even if it is recovered but not closed. Use ch_timedout
status to check if channel is already recovered/aborted.
Bug 2404865
Change-Id: I718eab6032ee94a9322da7a239a978b388de2b01
Signed-off-by: Seema Khowala <seemaj@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1929338
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
(cherry picked from commit 88cff206ae31999240945a870683e8a10be584d7
in dev-kernel)
Reviewed-on: https://git-master.nvidia.com/r/2016994
GVS: Gerrit_Virtual_Submit
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: Bibek Basu <bbasu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Currently has_timedout variable is protected by wmb at places
where it is being set and there is no correspoding rmb whenever
has_timedout variable is read. This is prone to errors for
concurrent execution. This change is supposed to fix this issue.
Rename has_timedout variable of channel struct to ch_timedout.
Also to avoid rmb every time ch_timedout is read,
ch_timedout_spinlock is added to protect ch_timedout
variable for taking care of concurrent execution.
Bug 2404865
Bug 2092051
Change-Id: I0bee9f50af0a48720aa8b54cbc3af97ef9f6df00
Signed-off-by: Seema Khowala <seemaj@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1930935
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
(cherry picked from commit 1f54ea09e3445d9ca3cf7a69b4967849cc9defc8
in dev-kernel)
Reviewed-on: https://git-master.nvidia.com/r/2016975
GVS: Gerrit_Virtual_Submit
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: Bibek Basu <bbasu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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preempt_channel needs to use the channel to pass it to other
public functions, get access to a tsg etc. This qualifies it to take a
pointer to a channel as an input parameter instead of a chid.
Increment the channel ref counter using the function
gk20a_channel_from_id in functions where we get the chid from the h/w
registers directly. Once the prempt_channel function call is done,
use a gk20a_channel_put on the referenced channel.
Jira NVGPU-1461
Change-Id: I6c87c8104cfcb418d468c8c590087fd4aeabf4bd
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1963200
(cherry picked from commit 9abe9fe062367902ede7721cff55396859f8e4e8
in dev-kernel)
Reviewed-on: https://git-master.nvidia.com/r/2013728
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replace tsgid with a pointer to a struct tsg_gk20a in the function
gk20a_fifo_tsg_abort(). gk20a_fifo_tsg_abort needs to enumerate through
all the channels within the tsg as well as pass the tsg pointer to
other functions, qualifying the need to use a pointer instead as an
input parameter.
Jira NVGPU-1461
Change-Id: I59cec05d5d778f733d0c3e9ffadf46e74e249080
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1956567
(cherry picked from commit e5bebd880f28fe719c5e01e165fb189e7cafee01
in dev-kernel)
Reviewed-on: https://git-master.nvidia.com/r/2013724
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Bibek Basu <bbasu@nvidia.com>
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Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Add gk20a_channel_from_id() to retrieve a channel, given a raw channel
ID, with a reference taken (or NULL if the channel was dead). This makes
it harder to mistakenly use a channel that's dead and thus uncovers bugs
sooner. Convert code to use the new lookup when applicable; work remains
to convert complex uses where a ref should have been taken but hasn't.
The channel ID is also validated against FIFO_INVAL_CHANNEL_ID; NULL is
returned for such IDs. This is often useful and does not hurt when
unnecessary.
However, this does not prevent the case where a channel would be closed
and reopened again when someone would hold a stale channel number. In
all such conditions the caller should hold a reference already.
The only conditions where a channel can be safely looked up by an id and
used without taking a ref are when initializing or deinitializing the
list of channels.
Jira NVGPU-1460
Change-Id: I0a30968d17c1e0784d315a676bbe69c03a73481c
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1955400
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
(cherry picked from commit 7df3d587502c2de997dfbe8ea8ddc114d0a0481e
in dev-kernel)
Reviewed-on: https://git-master.nvidia.com/r/2008515
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Update the comment to fix obvious issues and describe the
new allocation logic.
Bug 2327792
Change-Id: Ica0dd4159467e3023cc487a2bf9f525db3ad76e6
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1831096
(cherry picked from commit c64f9432b13d47a791220578e823efcae4fe2a80)
Reviewed-on: https://git-master.nvidia.com/r/1949221
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: James Norton <jnorton@nvidia.com>
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If num_in_flight jobs is set use that to determine the proper
size of the priv_cmd_buf. If num_in_flight is not set then use
the original logic: the priv_cmd_buf is sized based on a worst
case assumption for the GPFIFO.
Also clean up MISRA issues.
Bug 2327792
Change-Id: Ie192caeb6cc48fdcac57e5cbb71c534aeaf46011
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1831095
(cherry picked from commit b9ec592f1d3ce23db736ff9c36eab994fc86ed46)
Reviewed-on: https://git-master.nvidia.com/r/1949220
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: James Norton <jnorton@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Instead of using num_inflight_jobs to determine whether to pre-alloc
resources for a channel use the c->deterministic flag and the
number of inflight jobs field. Non-determinsitic channels do not
require pre-alloced resources and deterministic channels with 0
in flight jobs (i.e no kernel job tracking, AKA fast path sumits)
also do not require pre-alloced resources.
Bug 2327792
Change-Id: I7e8eb0478c22e005ca2c46c555415afa0ded0be1
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1850123
(cherry picked from commit 05ec7b80ebeabbc27d369ebd88dfe511c30d1bad)
Reviewed-on: https://git-master.nvidia.com/r/1949219
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Update header path of gk20a.h in files present in common/
to <nvgpu/gk20a.h>
Jira NVGPU-597
Change-Id: I3431dae93ada9bd561454c89a0b99c5292ab4a8d
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1832024
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
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tsg_gk20a.c doesn't depend on any specific hardware, so move it to the
common directory.
Rename the posix tsg file to posix-tsg.c.
Jira NVGPU-967
Change-Id: I6e8908a8f6cf43132db8dffe3a99e424e4f764b1
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1821509
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
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1) Move channel_sync_gk20a.* from gk20a/ to common/ directory as they
donot program any hardware registers. Also as an add-on rename
channel_sync_gk20a.* to channel_sync.* and update the headers
in required files.
2) Rename the struct gk20a_channel_sync to struct nvgpu_channel_sync. Also,
corresponding syncpt and semaphore versions of the struct alongwith
related methods are renamed by removing "gk20a" from their names and
adding "nvgpu".
3) Add misra-c cleanups
Jira NVGPU-1086
Change-Id: I4e0e21803ca3858dd7a5fc4d2454dba1f1bfcecd
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1812594
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Allocation of usermode submit buffers is not chip specific but is
operating system specific; the API belongs to the os_channel layer, not
in the fifo ops HAL.
Bug 200145225
Change-Id: I90adb47103ab4b2e888c3db191d78ceda35e777d
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1812287
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channel_gk20a is clear from chip specifics and from most dependencies,
so move it under the common directory.
Jira NVGPU-967
Change-Id: I41f2160b96d4ec84064288ecc22bb360e82352df
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1810578
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Fix violations where a variable of type non-boolean is used as a
boolean in gpu/nvgpu/common.
JIRA NVGPU-646
Change-Id: I91baa5cf1d38081161336bde5fbc06661b741273
Signed-off-by: Amulya <Amurthyreddy@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1807133
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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MISRA Rule-15.6 requires that all if-else blocks be enclosed in braces,
including single statement blocks. Fix errors due to single statement
if blocks without braces by introducing the braces.
JIRA NVGPU-671
Change-Id: If5e4350a337b61b8a82870860a690d06b89c88c1
Signed-off-by: Srirangan <smadhavan@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1808972
Reviewed-by: svc-misra-checker <svc-misra-checker@nvidia.com>
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Adeel Raza <araza@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Add usermode_gpfifo member to channel to store the usermode-owned buffer
data. This makes it more explicit about which (user or kernel) memory is
accessed.
Jira NVGPU-967
Change-Id: I98e4f4568f04aa31e00e497794fadd4997ba8aab
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1807503
Reviewed-by: svc-misra-checker <svc-misra-checker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Sourab Gupta <sourabg@nvidia.com>
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Remove a few unnecessary includes from channel_gk20a.h and add them to c
files where needed.
Jira NVGPU-967
Change-Id: Ic38132c776a56b6966424806faab7871575b6c10
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1804609
Reviewed-by: svc-misra-checker <svc-misra-checker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Do a simple rename of channel_gk20a.c to common/fifo/channel.c. Header
cleanup and the like will soon follow. Also rename the os-specific files
to have unique names across directories because tmake requires that.
Jira NVGPU-967
Change-Id: I302bbbbe29735264e832378d444a176a4023e3e1
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1804608
Reviewed-by: svc-misra-checker <svc-misra-checker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: Richard Zhao <rizhao@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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MISRA Rule-15.6 requires that all if-else blocks be enclosed in braces,
including single statement blocks. Fix errors due to single statement
if blocks without braces, introducing the braces.
JIRA NVGPU-671
Change-Id: I4d9933c51a297a725f48cbb15520a70494d74aeb
Signed-off-by: Srirangan <smadhavan@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1800833
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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MISRA Rule 10.4 only allows the usage of arithmetic operations on
operands of the same essential type category.
Adding "U" at the end of the integer literals to have same type of
operands when an arithmetic operation is performed.
This fix violations where an arithmetic operation is performed on
signed and unsigned int types.
Jira NVGPU-992
Change-Id: Iab512139a025e035ec82a9dd74245bcf1f3869fb
Signed-off-by: Sai Nikhil <snikhil@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1789425
Reviewed-by: svc-misra-checker <svc-misra-checker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Adeel Raza <araza@nvidia.com>
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Removed the utils.h include from gk20a.h
utils.h is included in those files which
make use of the macros in utils.h
JIRA NVGPU-1005
Change-Id: Ifb41da58db6ff8682fa6b5dfdd8eda11a751fcac
Signed-off-by: Vinod G <vinodg@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1785952
GVS: Gerrit_Virtual_Submit
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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The g->can_railgate flag is a global constant-ish property like the rest
of the flags behind nvgpu_is_enabled() API, so move it there.
Bug 200327089
Change-Id: Id1f2f16ea1975a03fb56f10c2f3c8c705574e341
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1764266
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Kernel mode submits conflict with user submits, so don't allow them if a
channel user has asked for usermode submit support.
Bug 200145225
Change-Id: I3a99222b09260a1b3e116c6aa86d8da5d380d903
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1767907
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-by: Sourab Gupta <sourabg@nvidia.com>
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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To finish OS unification of the submit path, move the
gk20a_submit_channel_gpfifo* functions to a file that's accessible also
outside Linux code.
Also change the prefix of the submit functions from gk20a_ to nvgpu_.
Jira NVGPU-705
Change-Id: I8ca355d1eb69771fb016c7a21fc7f102ca7967d7
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1760421
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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