| Commit message (Collapse) | Author | Age |
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- Remove handling for channels that are no more bound to tsg
as channel could be referenceable but no more part of a tsg
- Use tsg_gk20a_from_ch to get pointer to tsg for a given channel
- Clear unhandled gr interrupts
Bug 2429295
JIRA NVGPU-1580
Change-Id: I9da43a2bc9a0282c793b9f301eaf8e8604f91d70
Signed-off-by: Seema Khowala <seemaj@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1972492
(cherry picked from commit 013ca60edd97e7719e389b3048fed9b165277251
in dev-kernel)
Reviewed-on: https://git-master.nvidia.com/r/2018262
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: Debarshi Dutta <ddutta@nvidia.com>
Tested-by: Debarshi Dutta <ddutta@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Bibek Basu <bbasu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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With PREEMPT_RT kernel, regular spinlocks are mapped onto sleeping
spinlocks (rt_mutex locks), and raw spinlocks retain their behaviour.
Schedule while atomic can occur in gk20a_channel_timeout_start,
as it acquires ch->timeout.lock raw spinlock, and then calls
functions that acquire ch->ch_timedout_lock regular spinlock.
Bug 200484795
Change-Id: Iacc63195d8ee6a2d571c998da1b4b5d396f49439
Signed-off-by: Seema Khowala <seemaj@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2004100
(cherry picked from commit aacc33bb47aa8019c1a20b867d3722c241f7f93a
in dev-kernel)
Reviewed-on: https://git-master.nvidia.com/r/2017923
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Debarshi Dutta <ddutta@nvidia.com>
Tested-by: Debarshi Dutta <ddutta@nvidia.com>
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-by: Bibek Basu <bbasu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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The channel timeout ends up in a strange state during timeout handling
for a brief moment; it can become stopped and started again, and the
timeout lock is released in the middle. Add a more explicit rewind
function to reset the timeout to start if it's active. The active check
allows to use this from gk20a_channel_timeout_restart_all_channels(), so
that's also modified.
Also replace the return statements with more readable control flow in
gk20a_channel_timeout_handler().
Bug 200484795
Change-Id: Ia7d67242dfc149ace1f4f841a837e90b6c985308
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1989327
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
(cherry picked from commit 8979a97af3dbb65904f9db8a22a6a168a3f41447
in dev-kernel)
Reviewed-on: https://git-master.nvidia.com/r/2017922
Reviewed-by: Debarshi Dutta <ddutta@nvidia.com>
Tested-by: Debarshi Dutta <ddutta@nvidia.com>
Reviewed-by: Bibek Basu <bbasu@nvidia.com>
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
GVS: Gerrit_Virtual_Submit
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poll_timeouts and timeout_restart_all_channels should
only handle channels that have not been recovered/aborted.
Check ch_timedout status of the channel to make sure
channel is still alive to be used. A channel reference
could still be available even if it is recovered but not
closed.
Bug 2404865
Change-Id: I016c8b9952ef1d4c349c2a2a2ca55cb81326d380
Signed-off-by: Seema Khowala <seemaj@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1929339
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
(cherry picked from commit def687d4dfbc92dbc8a13781f8cee606eab4f3f3
in rel-32)
Reviewed-on: https://git-master.nvidia.com/r/2016995
GVS: Gerrit_Virtual_Submit
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: Bibek Basu <bbasu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Already torn down channels should not be suspended or
resumed. A channel reference could still be available
even if it is recovered but not closed. Use ch_timedout
status to check if channel is already recovered/aborted.
Bug 2404865
Change-Id: I718eab6032ee94a9322da7a239a978b388de2b01
Signed-off-by: Seema Khowala <seemaj@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1929338
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
(cherry picked from commit 88cff206ae31999240945a870683e8a10be584d7
in dev-kernel)
Reviewed-on: https://git-master.nvidia.com/r/2016994
GVS: Gerrit_Virtual_Submit
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: Bibek Basu <bbasu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Currently has_timedout variable is protected by wmb at places
where it is being set and there is no correspoding rmb whenever
has_timedout variable is read. This is prone to errors for
concurrent execution. This change is supposed to fix this issue.
Rename has_timedout variable of channel struct to ch_timedout.
Also to avoid rmb every time ch_timedout is read,
ch_timedout_spinlock is added to protect ch_timedout
variable for taking care of concurrent execution.
Bug 2404865
Bug 2092051
Change-Id: I0bee9f50af0a48720aa8b54cbc3af97ef9f6df00
Signed-off-by: Seema Khowala <seemaj@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1930935
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
(cherry picked from commit 1f54ea09e3445d9ca3cf7a69b4967849cc9defc8
in dev-kernel)
Reviewed-on: https://git-master.nvidia.com/r/2016975
GVS: Gerrit_Virtual_Submit
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: Bibek Basu <bbasu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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preempt_channel needs to use the channel to pass it to other
public functions, get access to a tsg etc. This qualifies it to take a
pointer to a channel as an input parameter instead of a chid.
Increment the channel ref counter using the function
gk20a_channel_from_id in functions where we get the chid from the h/w
registers directly. Once the prempt_channel function call is done,
use a gk20a_channel_put on the referenced channel.
Jira NVGPU-1461
Change-Id: I6c87c8104cfcb418d468c8c590087fd4aeabf4bd
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1963200
(cherry picked from commit 9abe9fe062367902ede7721cff55396859f8e4e8
in dev-kernel)
Reviewed-on: https://git-master.nvidia.com/r/2013728
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
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Reviewed-by: Bibek Basu <bbasu@nvidia.com>
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replace tsgid with a pointer to a struct tsg_gk20a in the function
gk20a_fifo_tsg_abort(). gk20a_fifo_tsg_abort needs to enumerate through
all the channels within the tsg as well as pass the tsg pointer to
other functions, qualifying the need to use a pointer instead as an
input parameter.
Jira NVGPU-1461
Change-Id: I59cec05d5d778f733d0c3e9ffadf46e74e249080
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1956567
(cherry picked from commit e5bebd880f28fe719c5e01e165fb189e7cafee01
in dev-kernel)
Reviewed-on: https://git-master.nvidia.com/r/2013724
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
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Reviewed-by: Bibek Basu <bbasu@nvidia.com>
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Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Add gk20a_channel_from_id() to retrieve a channel, given a raw channel
ID, with a reference taken (or NULL if the channel was dead). This makes
it harder to mistakenly use a channel that's dead and thus uncovers bugs
sooner. Convert code to use the new lookup when applicable; work remains
to convert complex uses where a ref should have been taken but hasn't.
The channel ID is also validated against FIFO_INVAL_CHANNEL_ID; NULL is
returned for such IDs. This is often useful and does not hurt when
unnecessary.
However, this does not prevent the case where a channel would be closed
and reopened again when someone would hold a stale channel number. In
all such conditions the caller should hold a reference already.
The only conditions where a channel can be safely looked up by an id and
used without taking a ref are when initializing or deinitializing the
list of channels.
Jira NVGPU-1460
Change-Id: I0a30968d17c1e0784d315a676bbe69c03a73481c
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1955400
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
(cherry picked from commit 7df3d587502c2de997dfbe8ea8ddc114d0a0481e
in dev-kernel)
Reviewed-on: https://git-master.nvidia.com/r/2008515
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Update the comment to fix obvious issues and describe the
new allocation logic.
Bug 2327792
Change-Id: Ica0dd4159467e3023cc487a2bf9f525db3ad76e6
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1831096
(cherry picked from commit c64f9432b13d47a791220578e823efcae4fe2a80)
Reviewed-on: https://git-master.nvidia.com/r/1949221
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: James Norton <jnorton@nvidia.com>
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If num_in_flight jobs is set use that to determine the proper
size of the priv_cmd_buf. If num_in_flight is not set then use
the original logic: the priv_cmd_buf is sized based on a worst
case assumption for the GPFIFO.
Also clean up MISRA issues.
Bug 2327792
Change-Id: Ie192caeb6cc48fdcac57e5cbb71c534aeaf46011
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1831095
(cherry picked from commit b9ec592f1d3ce23db736ff9c36eab994fc86ed46)
Reviewed-on: https://git-master.nvidia.com/r/1949220
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: James Norton <jnorton@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Instead of using num_inflight_jobs to determine whether to pre-alloc
resources for a channel use the c->deterministic flag and the
number of inflight jobs field. Non-determinsitic channels do not
require pre-alloced resources and deterministic channels with 0
in flight jobs (i.e no kernel job tracking, AKA fast path sumits)
also do not require pre-alloced resources.
Bug 2327792
Change-Id: I7e8eb0478c22e005ca2c46c555415afa0ded0be1
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1850123
(cherry picked from commit 05ec7b80ebeabbc27d369ebd88dfe511c30d1bad)
Reviewed-on: https://git-master.nvidia.com/r/1949219
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: James Norton <jnorton@nvidia.com>
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Update header path of gk20a.h in files present in common/
to <nvgpu/gk20a.h>
Jira NVGPU-597
Change-Id: I3431dae93ada9bd561454c89a0b99c5292ab4a8d
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1832024
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
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1) Move channel_sync_gk20a.* from gk20a/ to common/ directory as they
donot program any hardware registers. Also as an add-on rename
channel_sync_gk20a.* to channel_sync.* and update the headers
in required files.
2) Rename the struct gk20a_channel_sync to struct nvgpu_channel_sync. Also,
corresponding syncpt and semaphore versions of the struct alongwith
related methods are renamed by removing "gk20a" from their names and
adding "nvgpu".
3) Add misra-c cleanups
Jira NVGPU-1086
Change-Id: I4e0e21803ca3858dd7a5fc4d2454dba1f1bfcecd
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1812594
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Allocation of usermode submit buffers is not chip specific but is
operating system specific; the API belongs to the os_channel layer, not
in the fifo ops HAL.
Bug 200145225
Change-Id: I90adb47103ab4b2e888c3db191d78ceda35e777d
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1812287
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channel_gk20a is clear from chip specifics and from most dependencies,
so move it under the common directory.
Jira NVGPU-967
Change-Id: I41f2160b96d4ec84064288ecc22bb360e82352df
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1810578
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Fix violations where a variable of type non-boolean is used as a
boolean in gpu/nvgpu/common.
JIRA NVGPU-646
Change-Id: I91baa5cf1d38081161336bde5fbc06661b741273
Signed-off-by: Amulya <Amurthyreddy@nvidia.com>
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MISRA Rule-15.6 requires that all if-else blocks be enclosed in braces,
including single statement blocks. Fix errors due to single statement
if blocks without braces by introducing the braces.
JIRA NVGPU-671
Change-Id: If5e4350a337b61b8a82870860a690d06b89c88c1
Signed-off-by: Srirangan <smadhavan@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1808972
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Add usermode_gpfifo member to channel to store the usermode-owned buffer
data. This makes it more explicit about which (user or kernel) memory is
accessed.
Jira NVGPU-967
Change-Id: I98e4f4568f04aa31e00e497794fadd4997ba8aab
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1807503
Reviewed-by: svc-misra-checker <svc-misra-checker@nvidia.com>
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Remove a few unnecessary includes from channel_gk20a.h and add them to c
files where needed.
Jira NVGPU-967
Change-Id: Ic38132c776a56b6966424806faab7871575b6c10
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1804609
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Do a simple rename of channel_gk20a.c to common/fifo/channel.c. Header
cleanup and the like will soon follow. Also rename the os-specific files
to have unique names across directories because tmake requires that.
Jira NVGPU-967
Change-Id: I302bbbbe29735264e832378d444a176a4023e3e1
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1804608
Reviewed-by: svc-misra-checker <svc-misra-checker@nvidia.com>
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Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: Richard Zhao <rizhao@nvidia.com>
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