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Make sure the enabled flags are freed before the driver unloads.
Bug 200369180
Change-Id: Ibac9ee61ca99bdfda03d76e393c7cd6cb6cc299a
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1632752
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Change license of OS independent source code files to MIT.
JIRA NVGPU-218
Change-Id: I1474065f4b552112786974a16cdf076c5179540e
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1565880
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Begin removing all of the myriad flag variables in struct gk20a and
replace that with one API that checks for flags being enabled or
disabled. The API is as follows:
bool nvgpu_is_enabled(struct gk20a *g, int flag);
bool __nvgpu_set_enabled(struct gk20a *g, int flag, bool state);
These APIs allow many of the gk20a flags to be replaced by defines.
This makes flag usage consistent and saves a small amount of memory in
struct gk20a. Also it makes struct gk20a easier to read since there's
less clutter scattered through out.
JIRA NVGPU-84
Change-Id: I6525cecbe97c4e8379e5f53e29ef0b4dbd1a7fc2
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1488049
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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