| Commit message (Collapse) | Author | Age |
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clk.h #includes clk_vin.h, which recursively #includes clk.h without
needing anything from clk.h. Remove the #include to improve build
time.
Bug 200192125
Change-Id: Icab32b7e73a1eaaee8e017367d71b8ebde47c21e
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1280350
GVS: Gerrit_Virtual_Submit
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clk_prog.h and clk_vin.h refer to boardobjgrp_e32 and
boardobjgrp_e255.h. Add explicit #includes for their definition.
Change-Id: Ib651b071f3c17bbc30ddaea0ef9bc5437ec9f2f4
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1279224
GVS: Gerrit_Virtual_Submit
Reviewed-by: Thomas Fleury <tfleury@nvidia.com>
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JIRA DNVGPU-42
Change-Id: Ic2fca9d0cf82f2823654ac5e8f0772a1eec7b3b5
Signed-off-by: Vijayakumar Subbu <vsubbu@nvidia.com>
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1205850
(cherry picked from commit b9f5c6bc4e649162d63e33d65b725872340ca114)
Reviewed-on: http://git-master/r/1227257
GVS: Gerrit_Virtual_Submit
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