| Commit message (Collapse) | Author | Age |
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clk_vin data structures updated as new calibration type (v20) is added.
GP106 header does not have vin calibration type.
Assuming V10 if calibration type is not V20.
Add fuse calibration for V20 type.
Bug 200399373
Change-Id: I9449de1ecb0d0873f3bc16f46660f93fab5b9eac
Signed-off-by: Vaikundanathan S <vaikuns@nvidia.com>
Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1687591
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Change license of OS independent source code files to MIT.
JIRA NVGPU-218
Change-Id: I1474065f4b552112786974a16cdf076c5179540e
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1565880
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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clk.h #includes clk_vin.h, which recursively #includes clk.h without
needing anything from clk.h. Remove the #include to improve build
time.
Bug 200192125
Change-Id: Icab32b7e73a1eaaee8e017367d71b8ebde47c21e
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1280350
GVS: Gerrit_Virtual_Submit
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clk_prog.h and clk_vin.h refer to boardobjgrp_e32 and
boardobjgrp_e255.h. Add explicit #includes for their definition.
Change-Id: Ib651b071f3c17bbc30ddaea0ef9bc5437ec9f2f4
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1279224
GVS: Gerrit_Virtual_Submit
Reviewed-by: Thomas Fleury <tfleury@nvidia.com>
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JIRA DNVGPU-42
Change-Id: Ic2fca9d0cf82f2823654ac5e8f0772a1eec7b3b5
Signed-off-by: Vijayakumar Subbu <vsubbu@nvidia.com>
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1205850
(cherry picked from commit b9f5c6bc4e649162d63e33d65b725872340ca114)
Reviewed-on: http://git-master/r/1227257
GVS: Gerrit_Virtual_Submit
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