| Commit message (Collapse) | Author | Age |
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Modify rpc command parameter to support l3 cache
allocation.
Jira EVLR-1752
Change-Id: I1be00e04ee01c0763f46c0d0da6a112316cc7e1d
Signed-off-by: Aparna Das <aparnad@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1616566
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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- remove vgpu_t19x.h and tegra_vgpu_t19x.h
- merge t19x specific ivc commands to the big enum
- move TEGRA_VGPU_ATTRIB_MAX_SUBCTX_COUNT to constants
Jira EVLR-2293
Change-Id: I34344bffa03bb69e1282b1f19382e3199f9ba105
Signed-off-by: Richard Zhao <rizhao@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1636128
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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gp10b version of free_gr_ctx was created to keep gp10b source code
changes out from the mainline. gp10b was merged back to mainline a
while ago, so this separation is no longer needed. Merge the two
variants.
Change-Id: I954b3b677e98e4248f95641ea22e0def4e583c66
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1635127
Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Delete gm20b vgpu support. It has not been supported for a long time
and keeping it up-to-date is extra work.
Change-Id: I3c06d29a79cb83d53a25d2242247b4eeabeab310
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1635126
Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Add HAL for dumping ctxsw statistics. The statistics are dependent on
the architecture, and the function that calls this operation needs to
be moved to gk20a.
Bug 1842197
Change-Id: I285c74b8ddc8c7854c85b3fef4cbfc582098919e
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1632681
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
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Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Upon receiving MMU_FAULT error, MMU will forward MMU_NACK to SM
If MMU_NACK is masked out, SM will simply release the semaphores
And if semaphores are released before MMU fault is handled, user space
could see that operation as successful incorrectly
Fix this by handling SM reported MMU_NACK exception
Enable MMU_NACK reporting in gv11b_gr_set_hww_esr_report_mask
In MMU_NACK handling path, we just set the error notifier and clear
the interrupt so that the User Space sees the error as soon as
semaphores are released by SM
And MMU_FAULT handling path will take care of triggering RC recovery
anyways
Also add necessary h/w accessors for mmu_nack
Bug 2040594
Jira NVGPU-473
Change-Id: Ic925c2d3f3069016c57d177713066c29ab39dc3d
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1631708
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Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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remove recurring header file include
coverity defect id: 2682953
bug 200291879
Change-Id: Iae53377ff1609c138a0c75a4cbf04afa3a533100
Signed-off-by: Vijayakumar <vsubbu@nvidia.com>
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1636579
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Reviewed-by: Bharat Nihalani <bnihalani@nvidia.com>
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runlist_info mutex for the runlist being enabled or
disabled in fifo_sched_disable_r is not needed to be
acquired
Bug 2043838
Change-Id: Ia9839ab7effbe7daf353c3a54f25a2b4914af5e8
Signed-off-by: Seema Khowala <seemaj@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1630345
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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runlist event interrupt is not needed to be enabled as
s/w polls for preemption completion for preempts issued
in RUNLIST_PREEMPT. Even though it is not enabled, intr
will get set in fifo_intr_0 status register whenever
RUNLIST_PRREMPT is successfully completed. Since intr
is disabled, fifo intr will not be triggered but it will
be handled during handling of other fifo interrupts
whenever fifo intr is triggered.
Bug 2039371
Change-Id: I0817c2b6e9f3f14958ca7c738392bc67875be5d5
Signed-off-by: Seema Khowala <seemaj@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1630283
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
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On gv11b we can have multiple SMs per TPC. Add sm_per_tpc in
vgpu constants to properly dimension the virtual SM to TPC/GPC
mapping in virtualization case.
Use TEGRA_VGPU_CMD_GET_SMS_MAPPING to query current mapping.
Bug 2039676
Change-Id: I817be18f9a28cfb9bd8af207d7d6341a2ec3994b
Signed-off-by: Thomas Fleury <tfleury@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1631203
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In fence_gk20a.c protect <linux/file.h> and <linux/fs.h> includes with config
CONFIG_SYNC since they are only needed with this config enabled
Jira NVGPU-487
Change-Id: I6c26aa0fbb4ee284129109c625a0e324d5caf235
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1635471
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Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
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Use chip specific gpcs_swdx_dss_zbc_c_format_reg
and gpcs_swdx_dss_zbc_z_format_reg. These registers
are different for gv11b/gv100 from gp10b/gp106.
Change-Id: I9e209c878a11edc986ba4304ff60fcccbb5087aa
Signed-off-by: seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1635091
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Used chip specific attrib_cb_gfxp_default_size and
attrib_cb_gfxp_size buffer sizes during committing
global callback buffer when gfx preemption is requested.
These sizes are different for gv11b from gp10b.
For gp10b used smaller buffer sizes than specified
value in hw manuals as per sw requirement.
Also used gv11b specific preemption related functions:
gr_gv11b_set_ctxsw_preemption_mode
gr_gv11b_update_ctxsw_preemption_mode
This is required because preemption related buffer
sizes are different for gv11b from gp10b. More optimization
will be done as part of NVGPU-484.
Another issue fixed is: gpu va for preemption buffers
still needs to be 8 bit aligned, even though 49 bits
available now. This done because of legacy implementation
of fecs ucode.
Bug 1976694
Change-Id: I2dc923340d34d0dc5fe45419200d0cf4f53cdb23
Signed-off-by: seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1635027
GVS: Gerrit_Virtual_Submit
Reviewed-by: Richard Zhao <rizhao@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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In case we need to re-initialize GR after floorsweeping TPC,
gp10b_ltc_init_comptags() will try to allocate comptag memory again
Skip this during re-initialization since it is unnecessary to
re-allocate all those buffers
Comptag buffer size is 33MB and reallocating causes huge memory leak
anyways
Bug 2031635
Change-Id: I935f96eb133283d6f935589c0e581e0997e980e2
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1634737
Reviewed-by: Bharat Nihalani <bnihalani@nvidia.com>
GVS: Gerrit_Virtual_Submit
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Make sure the enabled flags are freed before the driver unloads.
Bug 200369180
Change-Id: Ibac9ee61ca99bdfda03d76e393c7cd6cb6cc299a
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1632752
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Suppress message indicating nvlink credits initialization.
Change-Id: I8cd9c64c10412cea783b3d3eeb271a3e1c68d29f
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1632780
GVS: Gerrit_Virtual_Submit
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-by: Seema Khowala <seemaj@nvidia.com>
Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
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The patch changes the function argument from 'int' to 'unsigned int'
to fix the QNX compilation failures.
Change-Id: Iaee7850d8310bea693996ac618b95252ca5d1b35
Signed-off-by: Sourab Gupta <sourabg@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1626397
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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This reverts commit caf168e33ec12ff6f0ed90fd4aa7654c09eaa553.
Might be causing an intermittency in quill-c03 graphics submit. Super
weird since the only change that seems like it could affect it is the
header file update but that seems rather safe.
Bug 2044830
Change-Id: I14809d4945744193b9c2d7729ae8a516eb3e0b21
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1634349
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Timo Alho <talho@nvidia.com>
Tested-by: Timo Alho <talho@nvidia.com>
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- F/W version update for gv11b PMU ucode of
CL https://git-master.nvidia.com/r/#/c/1628288/
Current CL has PMU F/W version for ucode bin of
P4 CL# 23378914
P4 CL# & its changes.
- 23378914
- Don't post "PMU_PG_EVENT_IDLE_SNAP" event in
method pgConvertPgInterrupts_GP10X()
- 23355380
- Remove debug code included by mistake in P4
change list #23354716
- 23354716
- Made change to point CONVERT_PG_INTERRUPTS of
gv11b to _GP10x - pgConvertPgInterrupts_GP10X()
- Removed PMU halt upon FIFO preempt timeout in
_fifoPreemptRunlist_GP10X()
Bug 2039371
Bug 200377983
Change-Id: I8ce7cb926203b329308944235a06933768ed2a5f
Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1628380
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: David Martinez Nieto <dmartineznie@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
GVS: Gerrit_Virtual_Submit
Tested-by: Seema Khowala <seemaj@nvidia.com>
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
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Maps memory coherently on devices that are connected to a coherent bus.
(1) Add code to be able to get the platform device node.
(2) Create a new flag to mark if the device is connected to a coherent bus
(3) Map memory coherently on coherent devices.
bug 2040331
Change-Id: Ide83a9261acdbbc6e9fef4fc5f38d6f9d0e5ab5b
Signed-off-by: David Nieto <dmartineznie@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1633985
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: Alex Waterman <alexw@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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This is needed for watchdog to work.
Change-Id: Ic1e197e5f6701fafd8b614cd43bb610bdc8518ae
Signed-off-by: Seema Khowala <seemaj@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1632230
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
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Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Used chip specific attrib_cb_gfxp_default_size and
attrib_cb_gfxp_size buffer sizes during committing
global callback buffer when gfx preemption is requested.
These sizes are different for gv11b from gp10b.
Also used gv11b specific preemption related functions:
gr_gv11b_set_ctxsw_preemption_mode
gr_gv11b_update_ctxsw_preemption_mode
This is required because preemption related buffer
sizes are different for gv11b from gp10b. More optimization
will be done as part of NVGPU-484.
Another issue fixed is: gpu va for preemption buffers
still needs to be 8 bit aligned, even though 49 bits
available now. This done because of legacy implementation
of fecs ucode.
Bug 1976694
Change-Id: I284e29e0815d205c150998b07d0757b5089d3267
Signed-off-by: seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1630520
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: Richard Zhao <rizhao@nvidia.com>
Tested-by: Richard Zhao <rizhao@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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QNX needs defines for u32 data type, which is retrieved from
nvgpu/types.h. We need to explicity include this for fence.h
Change-Id: I0768042b8b10db550a1e321a0c3c1d86d981f9b0
Signed-off-by: Sourab Gupta <sourabg@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1626401
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Replace the linux specific pr_err with nvgpu_err function
Change-Id: I856a3030c62009b078a8cdfc0050b541a66e6eaa
Signed-off-by: Sourab Gupta <sourabg@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1626400
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
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The patch makes 'gv11b_fifo_get_eng_method_buffer_size'
function as static since it is being used only in this
file. Otherwise, QNX throws compilation error.
Change-Id: I96feaad8e77d11eabc78843d7dc29f749b55edab
Signed-off-by: Sourab Gupta <sourabg@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1626399
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The patch replaces the linux specific usleep_range usage
with nvgpu_usleep_range OS agnostic function, in fifo_gv11b.c
Change-Id: I8ada3ffc1b70caa571cbabe5c3973f37e819538b
Signed-off-by: Sourab Gupta <sourabg@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1626398
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The patch removes the dma-buf.h include from channel_gk20a.c,
now that there are no references to dma_buf present here.
Change-Id: I079c3c3763e7ac4f91e43a4bc54a23ec8d5a23fa
Signed-off-by: Sourab Gupta <sourabg@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1626396
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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During bringup and before nvlink is up GV100 on the DDPX platform operates
with a very, very slow sysmem link. In order to get sysmem test to pass
it is neccesary to significantly increase most timeouts by an order the
magnitude.
Bug 2040544
Change-Id: I26858afde4ae80c70f86b47cfff674b6b00b5bf8
Signed-off-by: David Nieto <dmartineznie@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1627417
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L2 mask was assuming FS units contain valid information, but they do
not.
The new code checks if the L2 is FS before reading the L2/ROP mask
Bug 2040328
Change-Id: Id07cc630e65cfc71ab8084a3700d884b6cd3430f
Signed-off-by: David Nieto <dmartineznie@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1627327
Reviewed-by: Thomas Fleury <tfleury@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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There is no current need for a virtualized version of
nvgpu_dbg_gpu_ioctl_write_single_sm_error_state, so return
-ENOSYS when virtual.
Bug 200331110
Change-Id: I223a6298eb4c891859f1c8252049f9a83d84ccb5
Signed-off-by: Peter Daifuku <pdaifuku@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1631270
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Committing buffer addresses only writes to the memory. There's no
need to disable ELPG for the duration, so drop the ELPG protection.
Change-Id: I8d8d08506387197e4737e0311df4a20085496056
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1631149
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
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Remove compute optimization specific to gk20a. We do not support
gk20a anymore.
Change-Id: Ibd548eee8d891a667f28a451d586fcfaac7f026a
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1631144
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With a recent rework we moved gk20a_get() call to nvgpu_ioctl_tsg_open(),
but corresponding gk20a_put() call remained in gk20a_tsg_release()
So if a TSG is opened and released from within kernel with APIs
gk20a_tsg_open()/gk20a_tsg_release() we mistakenly drop extra refcount
through gk20a_put()
Fix this by moving gk20a_put() call to nvgpu_ioctl_tsg_release() which
balances gk20a_get() call in nvgpu_ioctl_tsg_open()
Bug 200374011
Change-Id: Id0cec0426e6231309dc530ab5c934dacaba9f8da
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1630969
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In gk20a_ce_create_context(), if gk20a_tsg_open() or gk20a_open_new_channel()
fails, we bail out from the function without setting the error code
This could mislead the caller and report incorrect success
Fix this by setting error code explicitly in failure cases
Bug 200374011
Change-Id: Idf6cba4a57740107bada698295745352f7b5d5ac
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1631506
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
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In gk20a_ce_delete_gpu_context(), we unbind the channel from TSG and
close the channel. But we do not drop the TSG refcount leaking
the TSG reference
Fix this by explicitly dropping TSG refcount
Also, do not explicitly unbind the channel from TSG
gk20a_channel_close() will internally unbind the channel from TSG
Bug 200374011
Change-Id: Ie4aa32f1d0bff4231f41aa2b33743cdc63e967c7
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1629972
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
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In gk20a_cde_load(), if TSG allocation fails we bail out the function without
setting the error code and caller of this functions assumes CDE load is
successful
Fix this by setting explicit error code if TSG allocation fails
Bug 200374011
Change-Id: I6e7bcb325fb0062605fa2f696da4abdeb34e241a
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1627117
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In gk20a_cde_remove_ctx(), we unbind the channel from TSG and
close the channel. But we do not drop the TSG refcount leaking
the TSG reference
After allocating sufficient contexts, we see TSG creation fails as below
nvgpu: 17000000.gp10b: gk20a_cde_load:1286 [ERR] cde: could not create TSG
Fix this by explicitly dropping TSG refcount
Also, do not explicitly unbind the channel from TSG
gk20a_channel_close() will internally unbind the channel from TSG
Bug 200374011
Change-Id: If6d75b20d5e03d710c0597d7a320d1157206a2a5
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1627116
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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The patch adds the boolean flag 'golden_img_loaded'
to gr ctx desc. This is needed for refactoring the ctx
initialization.
Change-Id: I6d6df273e764a4cd06d062d59427dd33f4669778
Signed-off-by: Sourab Gupta <sourabg@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1617174
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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The patch sets low_hole value to 64K for bar1 vm to
align to potential 64KB native page size.
JIRA NVGPU-454
Change-Id: I994dfd6824d3a2e8a09433798bb101af88ecb5ca
Signed-off-by: Sourab Gupta <sourabg@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1617173
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Add a field in vm_gk20a to identify guest managed VM, with the
corresponding checks to ensure that there's no kernel section for
guest managed VMs.
Also make the __nvgpu_vm_init function available globally, so that
the vm can be allocated elsewhere, requisite fields set, and passed
to the function to initialize the vm.
Change-Id: Iad841d1b8ff9c894fe9d350dc43d74247e9c5512
Signed-off-by: Sourab Gupta <sourabg@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1617171
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Kernel needs to be able to allocate VPR memory for buffers for
protected contexts. So, let's call gk20a_tegra_init_secure_alloc
and enable VPR for GV11B.
Bug 2039456
Bug 2040513
Change-Id: Ie27d8f04b1a414c36b42516ce3147d38d8472d54
Signed-off-by: Sami Kiminki <skiminki@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1628566
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Remove scheduling IOCTL implementations for bare channels. Also
removes code that constructs bare channels in runlist.
Bug 1842197
Change-Id: I6e833b38e24a2f2c45c7993edf939d365eaf41f0
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1627326
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
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Remove nvgpu internal flag indicating that TSGs are required. We now
require TSGs always. This also fixes a regression where CE channels
were back to using bare channels on gp106.
Bug 1842197
Change-Id: Id359e5a455fb324278636bb8994b583936490ffd
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1628481
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
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Modify command message parameter to support io
coherency.
Jira EVLR-2025
Change-Id: I38b21c72d85f559555c4d97dab73d0f715ecc655
Signed-off-by: Aparna Das <aparnad@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1614388
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Initialize CE channels and vidmem clearer only once channels have
been enabled.
Change-Id: Id4c870ee7d4632044b97cead5d0d7b8317170430
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1628167
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Reviewed-by: David Martinez Nieto <dmartineznie@nvidia.com>
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We send a broadcast request to invoke scrubbing on all TPCs, but we
check only TPC0 for scrubbing to finish. This likely produces correct
results, because each TPC should take exactly the same number of cycles
for scrubbing, but it's not certain.
Change the polling loop to check all TPCs to make sure there are no
timing glitches.
Change-Id: Id3add77069743890379099a44aec8994f59d9a5e
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1625349
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Implement abstraction for finding the thread ID of thread currently
being run. This is tracked for context switch tracing.
In Linux kernel this is implemented by returning PID.
Change-Id: Id46a318894f9a2ff3c85d2c8ef0b02c52783f122
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1627239
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Disable for now as speed change needs to be adapted to support
GV100+Xavier configuration
Bug 2040925
Change-Id: Ibce0811879aa2d2b8335e30d7fdb77fb933bc696
Signed-off-by: David Nieto <dmartineznie@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1624259
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Bug 2040925
Change-Id: Ied06b199fd87411847b9987496c56276f8ebf89c
Signed-off-by: David Nieto <dmartineznie@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1623709
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Add support to report ltc ecc errors per slice
(1) use new logic to detect subunits
(2) store size of array and check before comparison to prevent out of bounds
derefencing
(3) use new hashing to prevent collisions or entries with permuted names
bug 2037425
Change-Id: I63b9f0df43b9dceddc1bae17924c4723072f569e
Signed-off-by: David Nieto <dmartineznie@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1620854
GVS: Gerrit_Virtual_Submit
Reviewed-by: Chris Dragan <kdragan@nvidia.com>
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