| Commit message (Collapse) | Author | Age |
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We previously used to wait on the last_submit fence
before disabling a channel. Since this part of the
code is no longer exercised, we can remove this
tracking.
Bug 1795076
Change-Id: I54ba2ebaf48772aa775654c0fb4ab614a7167969
Signed-off-by: Sachit Kadle <skadle@nvidia.com>
Reviewed-on: http://git-master/r/1206585
Reviewed-by: Automatic_Commit_Validation_User
(cherry picked from commit e4e236f2b487b8cfa31f7afd29fad3c97de5f844)
Reviewed-on: http://git-master/r/1209166
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Free the hw_sema before releasing a channel's address space
binding when freeing a channel. Since the semaphore pool
can be freed after releasing the address space, we need
to do this earlier on.
Bug 1795076
Change-Id: Ic8ae7510af7be862feb6694130c6ce8fc0b8e411
Signed-off-by: Sachit Kadle <skadle@nvidia.com>
Reviewed-on: http://git-master/r/1208071
(cherry picked from commit 82a52fb6789b1c9361c1567f082ca36135287294)
Reviewed-on: http://git-master/r/1209165
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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This change improves the aggressive sync creation
& destruction logic to avoid lock contention in
the submit path. It does the following:
1) Removes the global sync destruction (channel)
threshold, and adds a per-platform parameter.
2) Avoids lock contention in the clean-up/submit
path when aggressive sync destruction is disabled.
3) Creates sync object at gpfifo
allocation time (as long as we are not in aggressive
sync destroy mode), to enable faster first submits
Bug 1795076
Change-Id: Ifdb680100b08d00f37338063355bb2123ceb1b9f
Signed-off-by: Sachit Kadle <skadle@nvidia.com>
Reviewed-on: http://git-master/r/1202425
(cherry picked from commit ac0978711943a59c6f28c98c76b10759e0bff610)
Reviewed-on: http://git-master/r/1202427
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Submit job-tracking is necessary for any of the following
conditions:
- pre- or post-fence functionality
- channel wdt
- GPU rail-gating
- buffer refcounting
If none of the conditions are met, then job tracking is not
required and a fast submit can be done (ie. only need to
write out userspace GPFIFO entries and update GP_PUT).
Bug 1795076
Change-Id: If94d195e3a18a6b623e167829d291ec98a7a43a1
Signed-off-by: Aingara Paramakuru <aparamakuru@nvidia.com>
Reviewed-on: http://git-master/r/1203511
(cherry picked from commit 13d7cfe94559dc52cb0bba7f9e48848e0858be81)
Reviewed-on: http://git-master/r/1223066
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Irrespective generic MSG ptr, pick up data that PMU sends
as response to commands
JIRA DNVGPU-85
Change-Id: I97dd2abcd9e2a7ad7bfe1270f9905a5b69e196f3
Signed-off-by: Vijayakumar <vsubbu@nvidia.com>
Reviewed-on: http://git-master/r/1205119
Reviewed-on: http://git-master/r/1205447
(cherry picked from commit b1130124157acb2cfb4d04a0dd6ee8c4c0c830e5)
Reviewed-on: http://git-master/r/1222684
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Offset needs to be calculated for individual queues
from init ack content
Bug 200229814
Signed-off-by: Vijayakumar Subbu <vsubbu@nvidia.com>
Change-Id: I93276b9cbab48e7fc42fb6c2a8edf382afb82f71
Reviewed-on: http://git-master/r/1202291
(cherry picked from commit 0e0abd478a13a5163e2b83d07307ed7136c4920e)
Reviewed-on: http://git-master/r/1205442
(cherry picked from commit f402cc2a9d0be05b5b95d5d0acbfc66f3b78b309)
Reviewed-on: http://git-master/r/1222683
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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- Update payload interface to support mclk
- Call mclk after gr init complete
JIRA DNVGPU-85
Change-Id: I14c5c6cb438f1a7d56d96daa0fafc09d6abef46b
Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-on: http://git-master/r/1205461
(cherry picked from commit f1bf1ec946aaacae40ecb405341eb2e169cf5754)
Reviewed-on: http://git-master/r/1217989
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Add vidmem support for PMU. Introduces pmu_surface, which abstracts
the memory used, and allocator helpers for both sysmem and vidmem.
JIRA DNVGPU-85
Change-Id: I61ce137c7007d82010e900759bf8acaf31fba286
Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-on: http://git-master/r/1196518
Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-on: http://git-master/r/1203125
(cherry picked from commit 665f5748108c50fe0c9b4c1486b9d74869477668)
Reviewed-on: http://git-master/r/1217628
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Don't attempt to use get_iova_addr() on vidmem which does not make
sense.
Jira DNVGPU-20
Change-Id: Ibfe1516b88ed8b60b8134c330e6b0569d52cbb5b
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: http://git-master/r/1217077
(cherry picked from commit c912f0349d24fde033dbcd9874948ff14ad89a43)
Reviewed-on: http://git-master/r/1221264
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Fix a check that was backwards for signaled sync_fences. This would cause
the code to not wait on some sync_fences that had not already signaled and
wait on other fences that had signaled.
Bug 1787348
Reviewed-on: http://git-master/r/1204710
(cherry picked from commit 75b94bb30f79c3a7a9992773dc8a93b507121006)
Change-Id: I00b0f8a373a9954a5ad9ab31aff6423e91574153
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1221044
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Move the submit synchornization code into it's own function. This should
help keep the submit code path a little more readable and understandable.
Bug 1732449
Reviewed-on: http://git-master/r/1203833
(cherry picked from commit f931c65c166aeca3b8fe2996dba4ea5133febc5a)
Change-Id: I4111252d242a4dbffe7f9c31e397a27b66403efc
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1221043
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Greatly simplify and make more robust the gpu semaphore detection
in sync_fences. Instead of using a magic number use the parent
timeline of sync_pts.
This will also work with multi-GPU setups using nvgpu since the
timeline ops pointer will be the same across all instances of
nvgpu.
Bug 1732449
Reviewed-on: http://git-master/r/1203834
(cherry picked from commit 66eeb577eae5d10741fd15f3659e843c70792cd6)
Change-Id: I4c6619d70b5531e2676e18d1330724e8f8b9bcb3
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1221042
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Only create sync-fences in the semaphore synchronization path
when they are actually needed (i.e requested by userspace).
Bug 1795076
Reviewed-on: http://git-master/r/1201564
(cherry picked from commit dc52d424a839e6c064c02b7f02905dd6a59a50af)
Change-Id: Ieac6aef415678d4ea982683a955897c64959436e
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1221041
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Add new API set_vidmem_page_alloc() which sets BIT(0)
in sg_dma_address() only for vidmem allocation
Add and use new API get_vidmem_page_alloc() which
receives scatterlist and returns pointer to vidmem
allocation i.e. struct gk20a_page_alloc *alloc
In this API, check if BIT(0) is set or not in
sg_dma_address() before converting it to allocation
address
In gk20a_mm_smmu_vaddr_translate(), ensure that
the address is pure IOVA address by verifying that
BIT(0) is not set in that address
Jira DNVGPU-22
Change-Id: Ib53ff4b63ac59a8d870bc01d0af59839c6143334
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1216142
(cherry picked from commit 03c9fbdaa40746dc43335cd8fbe9f97ef2ef50c9)
Reviewed-on: http://git-master/r/1219705
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Use gk20a_gmmu_alloc() in gk20a_alloc_inst_block() so that
we always try to allocate all inst blocks in vidmem first
Also use common API gk20a_alloc_inst_block() in
channel_gk20a_alloc_inst() as well
Jira DNVGPU-22
Change-Id: I6c47c19aae1189d7e57f47a51d21a32e2df53c1f
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1216140
(cherry picked from commit 6c84961a50eb8a8b080b2db08f87e58143f5a6e8)
Reviewed-on: http://git-master/r/1219704
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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While programming ucode's inst block in API
gr_gk20a_load_falcon_bind_instblk(), use gk20a_aperture_mask()
to select target address (i.e. if address is in sysmem or
vidmem) based on aperture
Also add target accessors for gr_fecs_new_ctx and
gr_fecs_arb_ctx_ptr
Jira DNVGPU-22
Change-Id: I88198080f188b349a4448a229dff8416a6a18073
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1216139
(cherry picked from commit 42bc14110df17400dd655bc994dc9e61c73048b1)
Reviewed-on: http://git-master/r/1219703
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Test for size, not cpu_va, to check for buffer validity before
attempting to free.
Jira DNVGPU-22
Change-Id: I416c0963bf4e1819aa2f8d200c69a2d989524f83
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: http://git-master/r/1215575
(cherry picked from commit ce0077feca55bfb5665c82972598a075abd8f2a0)
Reviewed-on: http://git-master/r/1219702
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Use gk20a_gmmu_alloc() to allocate channel inst block
which first tries to allocate in vidmem
Jira DNVGPU-22
Change-Id: Ib4d92bf4d2bc0c3d53a82812d635fa8abca4340a
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1206274
(cherry picked from commit 0c81c8984c42df27d3520f800eb87728f67d4453)
Reviewed-on: http://git-master/r/1219701
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Since inst_block could reside either in sysmem or vidmem,
use gk20a_mem_get_base_addr() to get it's base address
Jira DNVGPU-22
Change-Id: Ic9b4370e0a88b585483e78ea81df0ec6ff799487
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1212702
(cherry picked from commit ecdffa7664f48dba0bcbd15b1340af5bf3b45802)
Reviewed-on: http://git-master/r/1219700
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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In gk20a_gmmu_alloc_map_attr(), which is used for in-kernel allocations
combined with immediate gmmu map, fall back to attempting to allocate
sysmem when vidmem allocation fails.
Bug 1809939
Change-Id: I4ec4fbf93d41fd9681166b47b3ecad24b51ea274
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: http://git-master/r/1216814
(cherry picked from commit a9929682f1f356f7e8a652a2cec8ed73cc492448)
Reviewed-on: http://git-master/r/1217688
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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In gk20a_gmmu_alloc_attr(), which is used for in-kernel allocations,
fall back to attempting to allocate sysmem when vidmem allocation fails.
Bug 1809939
Change-Id: I0397026fd1b3bc803f6d8bb7409e05ab31ec961d
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: http://git-master/r/1215447
(cherry picked from commit 3ec37992b830cee917e8ad35ede50e048907014a)
Reviewed-on: http://git-master/r/1217687
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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When trying to power down GPU the engine might be still busy. In this
case delay power down by returning -EBUSY from
gk20a_pm_runtime_suspend().
Bug 200224907
Change-Id: Ibad74c090add24a185bc1a7a02df367af9b95ced
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1213042
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Instead of blocking for gpfifo space in the nvgpu driver,
return -EAGAIN and allow userspace to decide the blocking
policy.
Bug 1795076
Change-Id: Ie091caa92aad3f68bc01a3456ad948e76883bc50
Signed-off-by: Aingara Paramakuru <aparamakuru@nvidia.com>
Reviewed-on: http://git-master/r/1202591
(cherry picked from commit 8056f422c6a34a4239fc4993c40c2e517c932714)
Reviewed-on: http://git-master/r/1203800
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Check entry->mem.sgt for validity before attempting to dereference it in
a debug print.
Bug 1809939
Change-Id: If7aa7444c162a076d8f23a88dfd2e3e0a9c33813
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: http://git-master/r/1215522
(cherry picked from commit 48c25cd4f1db9d5bb07847af4de29d8f369b52e3)
Reviewed-on: http://git-master/r/1220547
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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When allocating discontiguous memory composed of several chunks,
update also the number of pages used by the current chunk, if a large
chunk was not available and a retry is performed with a smaller one.
Failing to do this would result in too few chunks reserved for a large
enough allocation in certain conditions.
Bug 1805067
Change-Id: I9d14864724d228b42c47eb4669fbe0f789334397
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: http://git-master/r/1214914
(cherry picked from commit 9bece931b13e4dad808622462d4d98d421cfb383)
Reviewed-on: http://git-master/r/1220546
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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An empty list of soon-to-be-freed userspace vidmem buffers is not enough
to safely assume that an allocation may succeed or not if tried again,
because removal from the list and actually marking the memory freed is
not atomic. Fix this by using an atomic counter for the number of
pending frees (so that it's still safe to first remove from the job list
and then perform the free), and making allocation attempts combined with
a test of pending frees atomic.
This still does not guarantee that there is memory available (as the
actual amount of pending memory in bytes plus the current free amount
isn't computed), but removes the race that produces false negatives in
case a single program expects repeated frees and allocs to succeed.
Bug 1809939
Change-Id: I6a92da2e21cbf3f886b727000c924d56f35ce55b
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: http://git-master/r/1217078
(cherry picked from commit 83c1f1e70dccd92fdd4481132cf5b6717760d432)
Reviewed-on: http://git-master/r/1220545
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Fix cyclestats snapshots HAL entries in the vgpu case, need
to null out the ones that don't apply.
Bug 1700143
JIRA EVLR-278
Change-Id: I1b5f4652d1bf3283d96fdb3c2f66c4f69a9f6acc
Signed-off-by: Peter Daifuku <pdaifuku@nvidia.com>
Reviewed-on: http://git-master/r/1217507
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: Automatic_Commit_Validation_User
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The channel timeout lock guards a very small critical section. Use a
spinlock instead of a mutex for performance.
Bug 1795076
Change-Id: I94940f3fbe84ed539bcf1bc76ca6ae7a0ef2fe13
Signed-off-by: Aingara Paramakuru <aparamakuru@nvidia.com>
Reviewed-on: http://git-master/r/1200803
(cherry picked from commit 4fa9e973da141067be145d9eba2ea74e96869dcd)
Reviewed-on: http://git-master/r/1203799
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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tegra_fuse_readl() prototype is changed to match upstreamed
fuse driver, so change implementation accordingly.
Bug 200233653
Change-Id: I01f23cfafd5923d86ac48e67b36132ce690e962b
Signed-off-by: Shardar Shariff Md <smohammed@nvidia.com>
Reviewed-on: http://git-master/r/1217374
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-by: Bharat Nihalani <bnihalani@nvidia.com>
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The error check was not taking account of
the DMEM address wrap-around
JIRA DNVGPU-34
Change-Id: Ibfed5532c3ee785b3061e6837f012939118a7ece
Signed-off-by: David Nieto <dmartineznie@nvidia.com>
Reviewed-on: http://git-master/r/1206460
(cherry picked from commit 080953c20f91068ccaaa564d9492a1582ffa28fe)
Reviewed-on: http://git-master/r/1218297
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Call init_cbc only when it contains a non-NULL pointer.
Bug 1799537
Change-Id: Ic23f264e10daff30365bf3cf86ac9c155f50e497
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1208008
(cherry picked from commit ec69fa15c32f49d96939fd9a672faec45e078dfa)
Reviewed-on: http://git-master/r/1217298
Reviewed-by: Automatic_Commit_Validation_User
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split pmu include files to add lot more APIs
pmu_api.h - all the current APIs used in igpu
pmu_common.h - common defines for all APIs
pmu_gk20a.h - SW defines specific needed for nvgpu
like PMU version, PMU SW structure definition etc.
Splitting APIs to separate files allows us to use auto
generated PMU task headers from RM
We have script which generates pmu interface herader files
in linux format. It replaces RM with NV. Adding typedef in existing pmu
code make auto generated files easy to compile/add
JIRA DNVGPU-85
Change-Id: I851b88769fe8d60561a44754ddb7dde45b45959e
Signed-off-by: Vijayakumar Subbu <vsubbu@nvidia.com>
Reviewed-on: http://git-master/r/1192702
Reviewed-on: http://git-master/r/1203124
(cherry picked from commit 0fe5f020c3f934cf2cc5336f1b6c3bafaf9e0c2a)
Reviewed-on: http://git-master/r/1217301
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Add ops for calling mclk initialization.
JIRA DNVGPU-85
Change-Id: I2e9da80fdb014d916b40513d605c38711818d2f6
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1203975
(cherry picked from commit 9be482c4ece7ffc550ae19f133638c808b3a768f)
Reviewed-on: http://git-master/r/1217300
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Implement support for reading perf and clk tables from VBIOS.
JIRA DNVGPU-83
Change-Id: I095fea08479161362e4c2ffa7500ee6a57d6d447
Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-on: http://git-master/r/1202602
(cherry picked from commit fb7c7356f131a198bd655a25fc6ff17067477e1b)
Reviewed-on: http://git-master/r/1217299
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Fix rest of code to not call prod callbacks that are set to NULL.
Bug 1799537
Change-Id: I756bb1f7ef58ba753ac43a2be6f125107be3cf34
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1209133
(cherry picked from commit 5f4d7b42b6101407fde8c4a7dcdd3633eca85ae5)
Reviewed-on: http://git-master/r/1217297
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Allocate vidmem fds from 1024 onwards. This prevents us from
using up the 0-1023 range which is tracked per process, and
fits within FD_SETSIZE.
Bug 200222681
Change-Id: I104b81f2831f1816ff66fc245fa63013d78001ec
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1199269
(cherry picked from commit 5d5cbaf6a63dd31538fa35081b70e103d8a658f4)
Reviewed-on: http://git-master/r/1217294
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
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Unknown engine is expected, as we do not support all dGPU engines.
Remove the error spew.
JIRA DNVGPU-26
Change-Id: I6f7897c6ead168f1d8100421d16d0540a7f7b542
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1206449
(cherry picked from commit 4cc610755df94065afd28a90c63aca8fff9685b1)
Reviewed-on: http://git-master/r/1217292
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
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Add support for cyclestats snapshots in the virtual case
Bug 1700143
JIRA EVLR-278
Change-Id: I376a8804d57324f43eb16452d857a3b7bb0ecc90
Signed-off-by: Peter Daifuku <pdaifuku@nvidia.com>
Reviewed-on: http://git-master/r/1211547
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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We have completely different versions of probe for
nvgpu and pci device
Extract out common steps into nvgpu_probe() function
and separate it out in new file nvgpu_common.c
Divide task of nvgpu_probe() into further smaller
functions
Do platform specific things (like irq handling,
memresource management, power management) only in
individual probes and then call nvgpu_probe() to
complete the common initialization
Move all debugfs initialization to common gk20a_debug_init()
This also helps to bringup all debug nodes to pci device
Pass debugfs_symlink name as a parameter to gk20a_debug_init()
This allows us to set separate debugfs symlink for nvgpu
and pci device
In case of railgating, cde and ce debugfs, check if
platform supports them or not
Copy vidmem_is_vidmem from platform to mm structure
and set it to true for pci device
Return from gk20a_scale_init() if we don't have either of
governor or qos_notifier
Fix gk20a_alloc_debugfs_init() and gk20a_secure_page_alloc()
to receive device pointer instead of platform_device
Export gk20a_railgating_debugfs_init() so that we can call
it from gk20a_debug_init()
Jira DNVGPU-56
Jira DNVGPU-58
Change-Id: I3cc048082b0a1e57415a9fb8bfb9eec0f0a280cd
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1204207
(cherry picked from commit add6bb0a3d5bd98131bbe6f62d4358d4d722b0fe)
Reviewed-on: http://git-master/r/1204462
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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We have blocking 1sec wait for vidmem allocation
Remove this blocking wait and just return proper error
code to the caller
In case we have some buffers to be cleaned up in the
list (clear_list_head), return EAGAIN so that caller
can retry
Otherwise return ENOMEM indicating that no memory is
available right now
Jira DNVGPU-84
Change-Id: Ife2b17c989fc80e568f03bb18ad75b93a25be962
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1204969
(cherry picked from commit 2bacdf0bc6d5b1cdcb8be37e574ca5f4f0663cae)
Reviewed-on: http://git-master/r/1213451
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Use the common gk20a_gmmu_alloc() that tries vidmem too.
Jira DNVGPU-24
Change-Id: I5dfd7eaab737a5290b4d21ac575d6b89777a567e
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: http://git-master/r/1209077
(cherry picked from commit e3085d37735c8f1cf4845621f29fe9d2689aad4b)
Reviewed-on: http://git-master/r/1184330
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Tested-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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In pramin_access_batched(), in each iteration of the
loop we first decide size of data that we should write
in that iteration.
In case this size is equal to length of the chunk, we
need to move to use next chunk for subsequent iteration
But since we change offset variable before we check
above, we end up using same chunk in next iteration
Fix this by correcting the sequnce to first check if
we should move to next chunk and then only adjust
the offset variable
Jira DNVGPU-24
Change-Id: I58c2e24678f4c6dfbe33bf111edd06788629eca8
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1210892
(cherry picked from commit 83cc179199692d28a93b3b884c9bc094ff513298)
Reviewed-on: http://git-master/r/1213450
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Unbind on nvgpu results in kernel panic.
Suppress it to avoid kernel panic.
Proper fix should follow later on.
bug 1779085
Change-Id: Ibc966ac031f7f04406db63310e2f5ea126649ac0
Signed-off-by: Sri Krishna chowdary <schowdary@nvidia.com>
Reviewed-on: http://git-master/r/1212759
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
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Converting return value of sg_dma_address() (which is u64)
into a pointer results in compilation failure on 32 bit
machines
Hence convert address first into uintptr_t and then into
pointer
Change-Id: I8e036af8f4c936b88883cf8af1491f03025ed356
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1211243
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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While mapping the buffer, first check if buffer is in
vidmem, and if yes convert allocation into base address
And then walk through each chunk to decide the alignment
Add new API gk20a_mm_get_align() which returns the
alignment based on scatterlist and aperture, and use
this API to get alignment during mapping
Enable big page support for pci by unsetting disable_bigpage
Jira DNVGPU-97
Change-Id: I358dc98fac8103fdf9d2bde758e61b363fea9ae9
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1207673
(cherry picked from commit d14d42290eed4aa7a2dd2be25e8e996917a58e82)
Reviewed-on: http://git-master/r/1210959
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Allocate 64k pages for vidmem by default
Also make sure that base address of vidmem is aligned
to page size
Jira DNVGPU-20
Change-Id: Ie2e5111f942467754db5b45f1518d72c925d3d19
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1206405
(cherry picked from commit 542ebf7f571ba6dc631466e562f7d8e05df4a9a6)
Reviewed-on: http://git-master/r/1210958
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Use the common gk20a_gmmu_alloc() that tries vidmem too.
Jira DNVGPU-20
Change-Id: I4ea02bc4962d299c6f71444048d4a2a22bd80f55
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1206404
(cherry picked from commit 7297727cce8c5c7b26f82afe98cc5428135b4777)
Reviewed-on: http://git-master/r/1178831
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Add new API gk20a_mem_get_base_addr() which will return vidmem
base address in case of vidmem and IOVA address in case of
sysmem
Even though vidmem allocations are non-contiguous, this API
is useful (and should only be used) for allocations with one
chunk (e.g. page tables)
Also, since page tables could either reside in sysmem or vidmem,
use this API to get address of page tables
Jira DNVGPU-20
Change-Id: Ie04af9ca7bfccfec1a8a8e4be2c507cef5cef8e1
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1206403
(cherry picked from commit a8c74dc188878f2948fa1e0e47bf1837fba6c5e0)
Reviewed-on: http://git-master/r/1210957
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Allocting blob space for pmu might need fixed address
allocation in vidmem and during boot up
But if some page tables are allocated before blob space,
blob space allocation could fail
Fix this by allocating blob space early during boot up
Jira DNVGPU-20
Change-Id: I30eca1023c8f8f8be101bb7e160ba57a7040911a
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1206402
(cherry picked from commit fad4309ce345ed3879f497bda27f2eceb1084dbb)
Reviewed-on: http://git-master/r/1210956
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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gk20a_fence_wait() api may be interrupted by a signal before actual
its timeout elapsed. This CL does retry (-ERESTARTSYS) mechanism
if gk20a_fence_wait() return before its timeout elapsed.
Bug 200230544
Change-Id: I347ed2004935a8b9413f95dcb6fca2b74bf49f2a
Signed-off-by: Lakshmanan M <lm@nvidia.com>
Reviewed-on: http://git-master/r/1206265
(cherry picked from commit d3ef533942487785d84d109f985ae648eb3c2434)
Reviewed-on: http://git-master/r/1210955
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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