| Commit message (Collapse) | Author | Age |
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- Allocate memory for platform data for
each dgpu device detected on PCIe,
- Copy detected device static data to allocated
platform data
- Free allocated space in nvgpu_pci_remove()
Issue: Static platform data is overwritten When two
same SKU/device-id dGPU connected on single platform which
cause accessing wrong dGPU space,
Fix: Fixing issue by allocating space dynamically for each
dGPU device detected & copy data from detected dGPU static
data.
JIRA NVGPUGV100-18
Change-Id: Idf2d2d6d2016b831c21b9da6f8ee38b34304bd12
Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1577913
GVS: Gerrit_Virtual_Submit
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Replace existing usages of wait_queue_head_t with struct nvgpu_cond and
using the corresponding APIs in order to reduce Linux dependencies in NVGPU.
JIRA NVGPU-205
Change-Id: I85850369c3c47d3e1704e4171b1d172361842423
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1575778
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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linux/debugfs.h was included in gk20a.h because of the debugfs entry
bios_blob, which can be used for checking contents of VBIOS. That
has never been used, so instead of abstracting it, this patch removes
the feature altogether.
Two files were using debugfs but did not #include <linux/debugfs.h>.
They failed to build now that gk20a.h no longer #includes it, so
added explit #include.
JIRA NVGPU-259
Change-Id: Ie1ea9be1a8920441b1616f34e64e505e6e10e38c
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1570404
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Abstract implementation of rw_semaphore. In Linux it's implemented
in terms of rw_semaphore. Change deterministic_busy to use the new
implementation.
JIRA NVGPU-259
Change-Id: Ia9c1b6e397581bff7711c5ab6fb76ef6d23cff87
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1570405
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Move code checking the time correlation IOCTL arguments to Linux
IOCTL code.
JIRA NVGPU-259
Change-Id: Id3ef6839ee96844104d87e943b6940b952261796
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1578700
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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In gk20a.h, we use these multichar constants
'DONE', '0R32', '0W32'
But these constants fail compilation on some cross-os compilers
Hence remove them by creating a specific MULTICHAR_TAG()
All the User space components also form these constants in similar
fashion
Jira NVGPU-259
Change-Id: Ibe83617a8d15b657e450fdd59dbc171b3d822842
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1576933
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Forward declare struct gk20a_debug_output in gr_gp10b.h since we do not
explicitly include any header file for same
Jira NVGPU-259
Change-Id: I9a4048591363e2ddbe7e8b3c2e56ab1e4eae0b3a
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1576931
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
GVS: Gerrit_Virtual_Submit
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In include/nvgpu/pramin.h, we right include linux specific header
linux/types.h.
But since this is a common header, we should include nvgpu/types.h
which is generic and linux independent
Jira NVGPU-259
Change-Id: I0acff92b3de9431e615faa6de26306cccd5ca443
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1576930
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
GVS: Gerrit_Virtual_Submit
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We use struct stack_trace in struct channel_gk20a_ref_action
But since channel_gk20a_ref_action is needed only if
GK20A_CHANNEL_REFCOUNT_TRACKING is set, protect it with that config
Jira NVGPU-259
Change-Id: I6b2d6f470bf924bb1ddfd31ba9968b56c63c2372
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1576929
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
GVS: Gerrit_Virtual_Submit
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Conditionally compile debug_kmem.c in the Makefile since the entire
file is not needed when CONFIG_NVGPU_TRACK_KMEM_USAGE is not enabled.
Removing as many conditional compilation flags from the C code itself
is highly desirable from a code complexity standard.
Change-Id: If1e87986ca1ee6d71485f1ab40f10c1645c1a628
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1576543
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Instead of calling the native HAL init function then adding
multiple layers of modification for VGPU, flatten out the sequence
so that all entry points are set statically and visible in a
single file.
JIRA ESRM-30
Change-Id: Ie424abb48bce5038874851d399baac5e4bb7d27c
Signed-off-by: Peter Daifuku <pdaifuku@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1574616
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Enhanced pbdma error output to print pbdma interrupt
error.
Generated following hw definitions to dump relevant data:
pbdma_gp_shadow_0_r
pbdma_gp_shadow_1_r
Updated gk20a_dump_pbdma_status to dump this additional
info:
pbdma_gp_put_r
pbdma_gp_get_r
pbdma_gp_shadow_0_r
pbdma_gp_shadow_1_r
Bug 2003671
Change-Id: Iaa75d936e00470a2b8d1151f60dbeb741b3f9bce
Signed-off-by: seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1572182
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Add abstraction of IO aperture accessors. Add new functions
gk20a_io_exists() and gk20a_io_valid_reg() to remove dependencies to
aperture fields from common code.
Implement Linux version of the abstraction by moving gk20a_readl()
and gk20a_writel() to new Linux specific io.c. Move the fields
defining IO aperture to nvgpu_os_linux.
Add t19x specific IO aperture initialization functions and add t19x
specific section to nvgpu_os_linux.
JIRA NVGPU-259
Change-Id: I09e79cda60d11a20d1099a9aaa6d2375236e94ce
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1569698
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Reduce the usage of nvgpu_vidmem_get_page_alloc() and friends as much
as possible. This reduces the dependency of nvgpu on Linux SGLs. SGLs
still need to be used, however, since sharing buffers in userspace is
done by dma_buf FD. The best way to pass the vidmem buf through the
dma_buf is by SGL pointer.
JIRA NVGPU-30
JIRA NVGPU-138
Change-Id: Ide0e9e5a557f00aa63b063be085042101a5b34ee
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1540709
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Split the core vidmem allocation from the Linux component of vidmem
allocation. The core vidmem allocation allocates the nvgpu_mem struct
that defines the vidmem buffer in the core MM code. The Linux code
now allocates some Linux specific stuff (dma_buf, etc) and also
allocates the core vidmem buf.
JIRA NVGPU-30
JIRA NVGPU-138
Change-Id: I88e87e0abd5ec714610eacc6eac17e148bcee3ce
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1540708
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Rename the VIDMEM APIs to be prefixed by nvgpu_ to ensure
consistency and that all the non-static vidmem functions are
properly namespaced.
JIRA NVGPU-30
JIRA NVGPU-138
Change-Id: I9986ee8f2c8f95a4b7c5e2b9607bc1e77933ccfc
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1540707
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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For sync-point read map:
1. Added nvgpu_mem memory allocator in gk20a struct and
allocated memory for this in gk20a_finalize_poweron()
and freed this memory in gk20a_remove().
2. Added "u64 syncpt_ro_map_gpu_va" in vm_gk20a struct
for read map in vm.
Added nvgpu_quiesce() in nvgpu_remove() before freeing
syncpoint read map to ensure that nvgpu is idle.
JIRA GPUT19X-2
Change-Id: I7cbfec57f0992682dd833a1b0d92d694bcaf1eb3
Signed-off-by: seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1514338
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Added new memory API _nvgpu_mem_create_from_phys for
creating nvgpu_mem from physical memory aperture.
With this new API, avoided usage of linux specific
"struct page" in general code and moved this code to
common linux code. This API internally uses
__nvgpu_mem_create_from_pages for creating nvgpu_mem
from physical pages.
JIRA GPUT19X-2
Change-Id: Iaf0193a7c33e71422e4ddabde01edf46f5a81794
Signed-off-by: seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1571073
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: Alex Waterman <alexw@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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For non fake mmu fault, both tsg and ch pointers
could be valid. If tsg pointer is non null, issue
ctxsw_trace for tsg instead of channel only.
Change-Id: I161c40e8d43c7ae4d953ef4768ad75d4e993c87e
Signed-off-by: Seema Khowala <seemaj@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1577915
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Do not return error if channel to be removed has
NEXT set. This is a WAR until proper fix is
identified and implemented.
Bug 200327095
Change-Id: Ia77f3b834e8e577ac2dad8281f1dd562079adcef
Signed-off-by: Seema Khowala <seemaj@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1577133
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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While unbindin a channel from TSG, we first disable all the channels,
then examine the status of channel being removed in
gk20a_fifo_tsg_unbind_channel_verify_status(), and if this API fails we
re-enable all the channel and kill whole TSG
And in gk20a_fifo_tsg_unbind_channel_verify_status() we first check ctx_reload
and fault status and then check NEXT status
If channel has NEXT set we bail out
But since we have already changed the TSG ctx_reload status re-enabling all
channels in TSG might cause issues
Hence fix this by correcting sequence so that we first ensure that NEXT is
not set on channel and then only alter the status
Bug 200327095
Change-Id: I4f0786bc507fad5462d4cdd8d0ca91ea611ee3b5
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1575905
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Some GPUs require all channels to be on TSG and also have larger than 4GB
vidmem sizes which were not supported on the previous CE2 code.
This change creates a new property to track if the copy engine needs to
encapsulate its kernel context on tsg and also modifies the copy engine code
to support much larger copies without dramatically increasing the PB size.
JIRA: EVLR-1990
Change-Id: Ieb4acba0c787eb96cb9c7cd97f884d2119d445aa
Signed-off-by: David Nieto <dmartineznie@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1573216
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: Alex Waterman <alexw@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Nirav Patel <nipatel@nvidia.com>
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Change the wait for work pending condition to interruptible in the
channel worker thread, as there's no reason to be noninterruptible.
A noninterruptible wait, even one with a timeout, causes the worker to
be printed in the Linux blocked tasks list which is confusing.
Change the cond signal to interruptible to match this.
Change-Id: I71d848b7f449a5d53fecae90c6a450c98c675c7f
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1570166
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: Alex Waterman <alexw@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
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coverity defect id : 2630326:
parameter_hidden: declaration hides parameter "chid" (declared at line 532)
Bug 200291879
Change-Id: I7c7189d692500c5e4df07660cdb14f746ed0e69b
Signed-off-by: Richard Zhao <rizhao@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1576517
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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There is no current need for a virtualized version of
nvgpu_dbg_gpu_ioctl_write_single_sm_error_state, so return
-ENOSYS when virtual.
Bug 200331110
Change-Id: I2a8cf07b2962de4c91b752b276678bee4eea6e80
Signed-off-by: Peter Daifuku <pdaifuku@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1568906
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Remove an SGL reference from the mm_gk20a.c code. This code is
common code and as such all linuxisms need to be fixed. It just
so happens that this particular function is only used by the
CDE code which is only present in Linux. So simply move this
function over to the CDE code.
JIRA NVGPU-30
JIRA NVGPU-225
JIRA NVGPU-226
Change-Id: Ifb0cb427c742c6d9cada382ace4a52f52474c379
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1576436
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Remove phys_addr_t from common code and replace it with u64. This
faciliates QNX compiling the common code since phys_addr_t is a
Linux specific type.
JIRA NVGPU-30
JIRA NVGPU-226
Change-Id: I15fe2078f9cd0b07c7e90ad6e359c493afa56714
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1576432
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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When freeing kmalloc and vmalloc buffers memset them to zero
before freeing them with the kernel APIs. This is only done if
CONFIG_NVGPU_TRACK_MEM_USAGE is set since this adds obvious
overhead to the driver. However, it is an incredibly useful
debug tool, so it's nice to have.
This could be done by enabling Linux kernel configs as well,
but not all OSes may have such a feature so building it into
nvgpu may prove quite useful.
Change-Id: I7a6a9a6ab4f3606a73a90b354c5a4a7b9cd4d947
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1575565
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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Fix bitrot that was incurred when large amounts of the debugfs
stuff was moved the Linux struct. Since the debugfs debugging
is largely hidden under a config for the kmem code the necessary
changes for the kmem debugging were missed until now.
Change-Id: I105549ce39343e503212e302f39ede36c6ea5194
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1575564
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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As with GR's semaphore acquires that timeout, report
NVGPU_CHANNEL_GR_SEMAPHORE_TIMEOUT to userspace in the error notifier
also when a semaphore acquire timeout interrupt is received from PBDMA.
This timeout is used when the kernel watchdog timer is enabled.
Bug 1782480
Change-Id: I1ceb8632548c5e89febb2b80a5850116a2d4b670
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1574293
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
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The functions are gk20a_user_init() and gk20a_user_deinit() are
defined in ioctl.c. Move declaration of the functions to new
header file ioctl.h.
JIRA NVGPU-259
Change-Id: If348b51e9032083f252a7c7717ed7bc153dbba52
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1569696
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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gk20a->busy_lock is a Linux specific rw_semaphore used only
by Linux code. Move it to os_linux.
JIRA NVGPU-259
Change-Id: I220a8a080a5050732683b875d3c1d0539ba0f40e
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1569695
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Below APIs are already declared in ioctl_channel.h, and hence remove duplicate
declaration from channel_gk20a.h
gk20a_channel_open()
gk20a_channel_ioctl()
gk20a_channel_release()
And move declaration of gk20a_channel_open_ioctl() from channel_gk20a.h to
ioctl_channel.h
Jira NVGPU-259
Change-Id: I46702ca481e41a19f92f4fe0169f95e31360abe0
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1573106
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Pre-os firmware takes care, among others, of the control of FAN till
the driver takes over its control. On some GPUs not enabling this FW can lead
tp physical board damage, hence it is needed to run this firmware.
JIRA: NVGPUGV100-9
Change-Id: I18d54cfd5eb64ecec79c5dae67ac8d5bb1facf36
Signed-off-by: David Nieto <dmartineznie@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1549035
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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This is needed to disable/enable features on new chips
Bug 200352825
Change-Id: I02eb58e6fdd554ed20866fe8a8553a667541f512
Signed-off-by: Seema Khowala <seemaj@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1574481
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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vgpu inherits the HAL from the native implementation.
But currently, the tsg_veriy_channel_status entry point is
not supported on vgpu, so make sure to NULL it.
Bug 200327095
Change-Id: Ic3604c6ed9bb7a2cddaed8426ce8d291a4adff1a
Signed-off-by: Peter Daifuku <pdaifuku@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1573331
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Nirav Patel <nipatel@nvidia.com>
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PRAMIN batch access functions are only used by nvgpu_mem. The way
the functions are written is Linux specific, so move the
implementation from common PRAMIN code.
JIRA NVGPU-259
Change-Id: I6e2aba08c98568c651a86fe8ca7f9f5220d67348
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1569697
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Split VIDMEM support into its own code files organized as such:
common/mm/vidmem.c - Base vidmem support
common/linux/vidmem.c - Linux specific user-space interaction
include/nvgpu/vidmem.h - Vidmem API definitions
Also use the config to enable/disable VIDMEM support in the makefile
and remove as many CONFIG_GK20A_VIDMEM preprocessor checks as possible
from the source code.
And lastly update a while-loop that iterated over an SGT to use the
new for_each construct for iterating over SGTs.
Currently this organization is not perfectly adhered to. More patches
will fix that.
JIRA NVGPU-30
JIRA NVGPU-138
Change-Id: Ic0f4d2cf38b65849c7dc350a69b175421477069c
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1540705
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Add an <nvgpu/errno.h> header file to explicitly include the -E* error
messages. Useful for header files with static inlines that return error
messages. In actual C code normally enough Linux/QNX headers bleed in
to get the error messages but header files with sparse includes do not
have this luxury.
Change-Id: I4833c7a6003578b9792bbf6b14cce3bd0adfec22
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1573307
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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__nvgpu_gmmu_do_update_page_table() uses nvgpu_sgt_for_each_sgl to loop
through the entries of a buffer to be mapped, so when continue is used,
the sgl entry must not be reassigned again like it was before with a
pure while-and-update loop. Delete a reassignment to fix a case where
sgl = sgl->next could happen twice.
Bug 2002279
Bug 2001466
Change-Id: I47c8b853d4b35304740cd4e8a840df02fcd23054
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1575279
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: Timo Alho <talho@nvidia.com>
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-Falcon HW header re-generate for gk20a, gm20b, gp10b & gp106.
-Re-generate hardware headers so that all unsigned constants are
qualified with postfix U. This removes the need for compiler to do
implicit signed->unsigned conversions
Change-Id: Ifdaac2c697ee7ba8be627e059bf18024a67bbd27
Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1570775
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
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Add nvgpu prefix to logging enums.
In debug mode QNX, Integrity have already
a hashdef DEBUG and it is conflicting with
logging enum DEBUG
Change-Id: I882e566302842f8b79daf11d5f0850dec222cfea
Signed-off-by: Shashank Singh <shashsingh@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1570193
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
Reviewed-by: Alex Waterman <alexw@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
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Currently if channel has NEXT bit set while closing the channel we just print
an error and continue channel unbind sequence from TSG
But since channel with NEXT set is active killing it can potentially corrupt
the TSG context and cause unpredictable errors on remaining channels/TSG
Hence fix this by killing whole TSG context if channel being closed has
NEXT bit set
if gk20a_fifo_tsg_unbind_channel() API returns error, kill the TSG
otherwise continue with channel unbind sequence
Bug 200327095
Change-Id: I2abf1a3db8ba6f105b6ca86e78006c7b2a7726cc
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1568566
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
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We right now call gk20a_fifo_tsg_unbind_channel_verify_status() to verify
channel status while unbinding a channel from TSG while closing
Add support to do this verification per-platform and keep this disabled
for vgpu platforms
Bug 200327095
Change-Id: I19fab41c74d10d528d22bd9b3982a4ed73c3b4ca
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1572368
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Combine the VIDMEM and SYSMEM GMMU mapping paths into one
single function. With the proper nvgpu_sgt abstraction in
place the high level mapping code can treat these two types
of maps identically. The benefits of this are immediate: a
change to the mapping code will have much more testing
coverage - the same code runs on both vidmem and sysmem.
This also makes it easier to make changes to mapping code
since the changes will be testable no matter what type of
mem is being mapped.
JIRA NVGPU-68
Change-Id: I308eda03d426966ba8e1d4892c99cf97b45c5993
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1566706
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
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Add a macro to iterate across nvgpu_sgts. This makes it easier on
developers who may accidentally forget to move to the next SGL.
JIRA NVGPU-243
Change-Id: I90154a5d23f0014cb79bbcd5b6e8d8dbda303820
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1566627
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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For Simualtion/Emulation platforms,clock gating
should be skipped as it is not supported.
Added new flags "can_"X"lcg" to check platform
capability before doing SLCG,BLCG and ELCG.
Bug 200314250
Change-Id: I4124d444a77a4c06df8c1d82c6038bfd457f3db0
Signed-off-by: Deepak Goyal <dgoyal@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1566049
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Rename get_physical_addr_bits and related functions to something that
more clearly conveys what they are doing. The basic idea of these
functions is to translate from a physical GPU address to a IOMMU GPU
address. To do that a particular bit (that varies from chip to chip)
is added to the physical address.
JIRA NVGPU-68
Change-Id: I536cc595c4397aad69a24f740bc74db03f52bc0a
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1542966
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Add a function to do address translation for IOMMU capable GPUs.
When an iGPU is behind and IOMMU it can pick whether to use that
IOMMU for translation by adding a bit to physical addresses. This
function takes care of that.
However, this required an abstracted nvgpu_iommuable() API to
check whether a GPU is behind an IOMMU. This patch adds that API
for Linux.
JIRA NVGPU-68
Change-Id: I489d14475167c019c294407372395df78c8b5feb
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1542965
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Sourab Gupta <sourabg@nvidia.com>
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
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Remove the last sg_phys() call from the GMMU code and replace it
with a generic nvgpu_mem API. This new API, nvgpu_mem_get_phys_addr(),
returns the physical address of an nvgpu_mem struct.
Also, implement this new API in the Linux specific nvgpu_mem code
since it requires access to the underlying SGT/SGL.
JIRA NVGPU-68
Change-Id: Idf88701a2a8515464c658c26e0de493c82ff850d
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1542964
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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