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Diffstat (limited to 'drivers/gpu/nvgpu/gk20a/channel_sync_gk20a.c')
-rw-r--r--drivers/gpu/nvgpu/gk20a/channel_sync_gk20a.c14
1 files changed, 12 insertions, 2 deletions
diff --git a/drivers/gpu/nvgpu/gk20a/channel_sync_gk20a.c b/drivers/gpu/nvgpu/gk20a/channel_sync_gk20a.c
index 952e6e6a..bba18789 100644
--- a/drivers/gpu/nvgpu/gk20a/channel_sync_gk20a.c
+++ b/drivers/gpu/nvgpu/gk20a/channel_sync_gk20a.c
@@ -456,7 +456,7 @@ static int gk20a_channel_semaphore_wait_fd(
456 struct priv_cmd_entry *wait_cmd = NULL; 456 struct priv_cmd_entry *wait_cmd = NULL;
457 struct wait_fence_work *w; 457 struct wait_fence_work *w;
458 int written; 458 int written;
459 int err; 459 int err, ret;
460 u64 va; 460 u64 va;
461 461
462 sync_fence = gk20a_sync_fence_fdget(fd); 462 sync_fence = gk20a_sync_fence_fdget(fd);
@@ -490,8 +490,18 @@ static int gk20a_channel_semaphore_wait_fd(
490 va = gk20a_semaphore_gpu_va(w->sema, c->vm); 490 va = gk20a_semaphore_gpu_va(w->sema, c->vm);
491 /* GPU unblocked when when the semaphore value becomes 1. */ 491 /* GPU unblocked when when the semaphore value becomes 1. */
492 written = add_sema_cmd(wait_cmd->ptr, va, 1, true, false); 492 written = add_sema_cmd(wait_cmd->ptr, va, 1, true, false);
493
493 WARN_ON(written != wait_cmd->size); 494 WARN_ON(written != wait_cmd->size);
494 sync_fence_wait_async(sync_fence, &w->waiter); 495 ret = sync_fence_wait_async(sync_fence, &w->waiter);
496
497 /*
498 * If the sync_fence has already signaled then the above async_wait
499 * will never trigger. This causes the semaphore release op to never
500 * happen which, in turn, hangs the GPU. That's bad. So let's just
501 * do the semaphore_release right now.
502 */
503 if (ret == 1)
504 gk20a_semaphore_release(w->sema);
495 505
496 /* XXX - this fixes an actual bug, we need to hold a ref to this 506 /* XXX - this fixes an actual bug, we need to hold a ref to this
497 semaphore while the job is in flight. */ 507 semaphore while the job is in flight. */