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author | Thomas Fleury <tfleury@nvidia.com> | 2018-02-07 20:14:22 -0500 |
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committer | mobile promotions <svcmobile_promotions@nvidia.com> | 2018-03-12 15:09:37 -0400 |
commit | 6e0de56121a47d383e1505145ab0140dcd604896 (patch) | |
tree | 0ad5457fe119fd46481eb1ae4dc6c995b853d014 /scripts | |
parent | 3df619f68afa6b23a33d7da072315755de38a30b (diff) |
gpu: nvgpu: gp106: fix freq scale in debugfs nodes
For better precision dramdiv4 (MCLK/4) counter is used to measure
MCLK frequency. But the scaling factor of 2 must be taken into
account when reporting dramdiv2_rec_clk1.
The issue was not affecting other counters which use scale=1.
Bug 200386061
Change-Id: Ib3891f3f2dd4206ac36aa3e3290810144f4aa339
Signed-off-by: Thomas Fleury <tfleury@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1654536
(cherry picked from commit 6a68207c90feab1caee737013ab7cd5bb3863fb6)
Reviewed-on: https://git-master.nvidia.com/r/1657209
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Diffstat (limited to 'scripts')
0 files changed, 0 insertions, 0 deletions