diff options
author | Deepak Nibade <dnibade@nvidia.com> | 2016-04-19 07:27:49 -0400 |
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committer | Terje Bergstrom <tbergstrom@nvidia.com> | 2016-05-09 16:16:29 -0400 |
commit | d868b654419cfa096f563c9281a2a5cc067c23db (patch) | |
tree | a11fc30ab435c6e2a4c54b97455d3f5c177ad507 /scripts/checkpatch.pl | |
parent | f14152c081d94710dbde843b8dcd9b3981afb831 (diff) |
gpu: nvgpu: separate IOCTL to set preemption mode
Add separate IOCTL NVGPU_IOCTL_CHANNEL_SET_PREEMPTION_MODE
to allow setting preemption modes from UMD
Define preemption modes in nvgpu.h and use them everywhere
Remove mode definitions from mm_gk20a.h
Also, we support setting only one preemption mode in a channel
But it is possible to have multiple preemption modes (one from
graphics and one from compute) set simultaneously
Hence, update struct gr_ctx_desc to include two separate
preemption modes (graphics_preempt_mode and compute_preempt_mode)
API NVGPU_IOCTL_CHANNEL_SET_PREEMPTION_MODE also supports
setting two separate preemption modes i.e. one for graphics
and one for compute
Make necessary changes in code to support two preemption
modes
Bug 1646259
Change-Id: Ia1dea19e609ba8cc0de2f39ab6c0c4cd6b0a752c
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1131805
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
Diffstat (limited to 'scripts/checkpatch.pl')
0 files changed, 0 insertions, 0 deletions