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author | David Li <davli@nvidia.com> | 2015-09-04 21:28:10 -0400 |
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committer | Deepak Nibade <dnibade@nvidia.com> | 2016-12-27 04:52:10 -0500 |
commit | 97ba307f517c889a5dafd7b415e0df7ccdc68e4f (patch) | |
tree | e104e4567f5b055c5cd405f29cee79a3610f1ee3 /scripts/checkpatch.pl | |
parent | 6430abceef37de5bd6dcbc3d4d33f9b90b6f08a7 (diff) |
gpu: nvgpu: fix setting gr_pd_ab_dist_cfg1_r()
gr_*__set_alpha_circular_buffer_size() left max_batches field of
gr_pd_ab_dist_cfg1_r as 0 which results in too many alpha beta
transitions and poor performance when tessellation or geometry
shaders are used
Change-Id: Ic3673f45b60674b3527641a6fdda0cedc6861db5
Signed-off-by: David Li <davli@nvidia.com>
Reviewed-on: http://git-master/r/840079
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
Diffstat (limited to 'scripts/checkpatch.pl')
0 files changed, 0 insertions, 0 deletions