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author | Sami Kiminki <skiminki@nvidia.com> | 2017-11-13 06:52:29 -0500 |
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committer | mobile promotions <svcmobile_promotions@nvidia.com> | 2017-11-15 16:26:02 -0500 |
commit | 23396c58db7e9d9c974bb3334a159aad960afc3e (patch) | |
tree | 21600214cdd1737075b73354b40fca7fbe97f93e /scripts/checkpatch.pl | |
parent | 434385ca54053b13ac06a5f11cb7564d6740f02d (diff) |
gpu: nvgpu: Simplify compbits alloc and add needs_clear
Simplify compbits alloc by making the alloc function re-callable for
the buffer, and making it return the comptags info. This simplifies
the calling code: alloc_or_get vs. get + alloc + get again.
Add tracking whether the allocated compbits need clearing before they
can be used in PTEs. We do this, since clearing is part of the gmmu
map call on vgpu, which can fail.
Bug 1902982
Change-Id: Ic4ab8d326910443b128e82491d302a1f49120f5b
Signed-off-by: Sami Kiminki <skiminki@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1597130
GVS: Gerrit_Virtual_Submit
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Diffstat (limited to 'scripts/checkpatch.pl')
0 files changed, 0 insertions, 0 deletions