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authorPeter Daifuku <pdaifuku@nvidia.com>2017-10-27 18:46:53 -0400
committermobile promotions <svcmobile_promotions@nvidia.com>2017-11-03 02:27:12 -0400
commitde399ccb0019513a5f9e8f2bcadb02486f99bc80 (patch)
treef3bc9e054f501fd4c9cf8c20b614ae160c8a6dd1 /include
parent566223689538531783a86091f052f70a6ebdef29 (diff)
gpu: nvgpu: fix patch buf count update for vidmem
gr_gk20a_ctx_patch_write_begin() updates the patch buffer data_count when the associated graphics context memory buffer has been CPU-mapped; it was doing so by looking for a non-null cpu_va. However, if the graphics context has been allocated from vidmem, cpu_va is always 0, so we can't tell if nvgpu_mem_begin() was called for the context buffer or not. Instead: - add a cpu_accessible flag to the nvgpu_mem struct and set it in nvgpu_mem_begin() - return the value of that flag in nvgpu_mem_cpu_accessible() - gr_gk20a_ctx_patch_write_begin() now calls this new function instead of checking cpu_va. Bug 2012077 JIRA ESRM-74 Change-Id: I8401699f30b4ae7154111721c25c7ec3ff95d329 Signed-off-by: Peter Daifuku <pdaifuku@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1587293 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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