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authorBharat Nihalani <bnihalani@nvidia.com>2017-06-16 03:13:47 -0400
committermobile promotions <svcmobile_promotions@nvidia.com>2017-06-19 17:35:13 -0400
commit2535c81c6c916f9f2e1224e17e80d240df569e49 (patch)
tree6d84117ff417dde8cc23db4060e5e898ef74f2e5 /include
parent8dc75c172567ce81819b75cd9714fc887174583b (diff)
gpu: nvgpu: use usleep_range instead of msleep
msleep is not recommended for (1ms - 20ms). So use usleep_range instead to have a more deterministic sleep time. Also fix the print for target_ref_count that could either be 2 or 1 based on whether GPU rail-gating is enabled or not. Bug 200294536 Change-Id: I26c9ed8a1badc84db5efa89347a227e6b46f603c Signed-off-by: Bharat Nihalani <bnihalani@nvidia.com> Reviewed-on: http://git-master/r/1500409 Reviewed-on: http://git-master/r/1503628 Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Tested-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: Automatic_Commit_Validation_User
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