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author | Alex Waterman <alexw@nvidia.com> | 2015-04-28 17:07:09 -0400 |
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committer | Terje Bergstrom <tbergstrom@nvidia.com> | 2015-05-11 11:51:38 -0400 |
commit | e206fdecb3e380adced41dd432779c848d18caa0 (patch) | |
tree | b236e1362e259212eddf0bd79d7267a40468c08f /include/uapi | |
parent | 4d405809a9d97efeadd7c33bce4ecf0470c386f2 (diff) |
gpu: nvgpu: Fix off-by-one error in PDE calculations
The number of entries in the next level PDE data structure was one
half of what was needed since the bit shift was 1 bit too small.
Change-Id: Id4981f230dd206ae94336cddab117312e143e6a1
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/740727
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
Diffstat (limited to 'include/uapi')
0 files changed, 0 insertions, 0 deletions