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authorAlex Waterman <alexw@nvidia.com>2015-04-28 17:07:09 -0400
committerTerje Bergstrom <tbergstrom@nvidia.com>2015-05-11 11:51:38 -0400
commite206fdecb3e380adced41dd432779c848d18caa0 (patch)
treeb236e1362e259212eddf0bd79d7267a40468c08f /include/uapi
parent4d405809a9d97efeadd7c33bce4ecf0470c386f2 (diff)
gpu: nvgpu: Fix off-by-one error in PDE calculations
The number of entries in the next level PDE data structure was one half of what was needed since the bit shift was 1 bit too small. Change-Id: Id4981f230dd206ae94336cddab117312e143e6a1 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: http://git-master/r/740727 Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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