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author | Seema Khowala <seemaj@nvidia.com> | 2017-09-27 14:15:38 -0400 |
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committer | mobile promotions <svcmobile_promotions@nvidia.com> | 2017-11-02 01:45:27 -0400 |
commit | 5f8cfaa250f08499f587da0097f6accaa5eedf15 (patch) | |
tree | 8041e9ddfac0a113339221127b4a0a141f0f06a3 /include/uapi | |
parent | 31e594befefe63d430885e340175b3f9549b8cc4 (diff) |
gpu: nvgpu: gp10b: enhance priv ring error reporting
-Add start_conn, disconnect and overflow fault type
priv error detection
-For busy looping in interrupt context, use nvgpu_udelay()
instead of nvgpu_usleep_range()
Bug 200350539
Change-Id: I0d0da86d5688bca36817d445151818632c5ea4f1
Signed-off-by: Seema Khowala <seemaj@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1569589
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Diffstat (limited to 'include/uapi')
0 files changed, 0 insertions, 0 deletions