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authorDeepak Nibade <dnibade@nvidia.com>2015-12-08 10:59:05 -0500
committerTerje Bergstrom <tbergstrom@nvidia.com>2015-12-10 11:39:02 -0500
commit54f76d1ac6cf0ace524e073076578c891d1b3f79 (patch)
treeeca77ff9dcb6d70c2b86815c6e2c59f92eabf5cb /include/uapi/linux
parente04e73c580976445880283552535199a70a80ea4 (diff)
gpu: nvgpu: call channel_update() always in channel_abort()
In gk20a_channel_abort(), we disable the channel and adjust the fences. And then we call gk20a_channel_update() only if we released the post-fence semaphore Instead of this, call gk20a_channel_update() always to ensure that all the clean up after fence completion is done always Bug 1683059 Change-Id: Ife00ba43e808c0833264d79c98c74417ffadf802 Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/842999 Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
Diffstat (limited to 'include/uapi/linux')
0 files changed, 0 insertions, 0 deletions