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authorDeepak Nibade <dnibade@nvidia.com>2015-12-10 03:58:32 -0500
committerTerje Bergstrom <tbergstrom@nvidia.com>2015-12-10 11:39:42 -0500
commitc4ac1ed369cb5737de10924908d97be9f11ec875 (patch)
tree294d2bc504f16cad8653413d63a6b47c6753adaa /include/uapi/linux/nvgpu.h
parent54f76d1ac6cf0ace524e073076578c891d1b3f79 (diff)
gpu: nvgpu: preempt before adjusting fences
Current sequence in gk20a_disable_channel() is - disable channel in gk20a_channel_abort() - adjust pending fence in gk20a_channel_abort() - preempt channel But this leads to scenarios where syncpoint has min > max value Hence to fix this, make sequence in gk20a_disable_channel() - disable channel in gk20a_channel_abort() - preempt channel in gk20a_channel_abort() - adjust pending fence in gk20a_channel_abort() If gk20a_channel_abort() is called from other API where preemption is not needed, then use channel_preempt flag and do not preempt channel in those cases Bug 1683059 Change-Id: I4d46d4294cf8597ae5f05f79dfe1b95c4187f2e3 Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/921290 Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
Diffstat (limited to 'include/uapi/linux/nvgpu.h')
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