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authorAlex Waterman <alexw@nvidia.com>2016-01-21 17:48:57 -0500
committerAlex Waterman <alexw@nvidia.com>2016-01-27 13:59:08 -0500
commit766506d6e0d406ac312b75f709abfdb9d8ae2b2a (patch)
treec4834c107ac5cbcd3d83986402bf5f18fd9bcb93 /include/trace
parentf7d219dd1c95ba9de2349b4de9f8cb510ec001cb (diff)
gpu: nvgpu: Increase semaphore count
Increase the semaphore count per channel. Some channels were running out of semaphores. The original limit was 255 (256 fits in 1 page, but the 0th semaphore is used to return error codes from the allocator). Easy fix was to simply increase the number of semaphores each channel is allocated to 1024. Bug 1604892 Change-Id: I163e24b8d42a3dc1bb9b418dadc0c8532aff9adb Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: http://git-master/r/935911 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> GVS: Gerrit_Virtual_Submit
Diffstat (limited to 'include/trace')
0 files changed, 0 insertions, 0 deletions