diff options
author | Konsta Holtta <kholtta@nvidia.com> | 2014-10-29 07:55:32 -0400 |
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committer | Dan Willemsen <dwillemsen@nvidia.com> | 2015-03-18 15:12:06 -0400 |
commit | 6e22f39e8747a8ab9c720ef2e5236e5c94767f88 (patch) | |
tree | ce34fca593c0dc1d4da4c7e0a0cf88962da84c3e /include/trace | |
parent | eb74267b833be530568625f5a1dcb248f0fcda1f (diff) |
gpu: nvpgu: cde: fix timeout mgmt, use two lists
If a channel timeout occurs, reload only the particular context/channel
where the timeout occurred, instead of destroying whole cde. Reloading
happens by allocating a replacement context and marking the offending
channel as soon-to-be-deleted.
Clean up the code by using two separate lists for free and used
contexts. Rename channel deallocation/allocation functions to better
describe what they do, and annotate the functions that need locking.
Also do not wait for channel idle before submitting, since the acquired
context has a ready channel already.
Bug 200046882
Change-Id: I4155a85ea0ed79e284309eb2ad0042df3938f1e2
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: http://git-master/r/591235
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Diffstat (limited to 'include/trace')
0 files changed, 0 insertions, 0 deletions