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authorAlex Waterman <alexw@nvidia.com>2015-03-18 16:33:09 -0400
committerTerje Bergstrom <tbergstrom@nvidia.com>2015-05-11 11:53:25 -0400
commita2e852364582e9c337f52bc53ccc33877c8f3b47 (patch)
treefb13c5ad80db8eb2424a753a92389c7a3a322a12 /include/trace/events
parent0566aee853eb32f4f796499b6b00ddf0f1d7de34 (diff)
gpu: nvgpu: New allocator for VA space
Implement a new buddy allocation scheme for the GPU's VA space. The bitmap allocator was using too much memory and is not a scaleable solution as the GPU's address space keeps getting bigger. The buddy allocation scheme is much more memory efficient when the majority of the address space is not allocated. The buddy allocator is not constrained by the notion of a split address space. The bitmap allocator could only manage either small pages or large pages but not both at the same time. Thus the bottom of the address space was for small pages, the top for large pages. Although, that split is not removed quite yet, the new allocator enables that to happen. The buddy allocator is also very scalable. It manages the relatively small comptag space to the enormous GPU VA space and everything in between. This is important since the GPU has lots of different sized spaces that need managing. Currently there are certain limitations. For one the allocator does not handle the fixed allocations from CUDA very well. It can do so but with certain caveats. The PTE page size is always set to small. This means the BA may place other small page allocations in the buddies around the fixed allocation. It does this to avoid having large and small page allocations in the same PDE. Change-Id: I501cd15af03611536490137331d43761c402c7f9 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: http://git-master/r/740694 Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
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