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author | Terje Bergstrom <tbergstrom@nvidia.com> | 2014-11-07 04:50:49 -0500 |
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committer | Dan Willemsen <dwillemsen@nvidia.com> | 2015-03-18 15:12:12 -0400 |
commit | 3fc88e50b84d13ff1e6ddaa910105d7e2f247c38 (patch) | |
tree | a15bddcf60bcff020d4cad22812286b6de2c58f2 /include/trace/events/gk20a.h | |
parent | ef575c5a2aa230070a7d9926f921fd7c43454af1 (diff) |
gpu: nvgpu: Use long for timeout in semaphores
Semaphore fences use int for timeout. It should be long instead.
Bug 1567274
Change-Id: Ia2b2c5ceeb03b4d09c1d8933ce33310356dd7e01
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/595980
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Diffstat (limited to 'include/trace/events/gk20a.h')
0 files changed, 0 insertions, 0 deletions