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author | Alex Waterman <alexw@nvidia.com> | 2017-09-20 15:21:33 -0400 |
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committer | mobile promotions <svcmobile_promotions@nvidia.com> | 2017-10-04 05:29:55 -0400 |
commit | e400475a915f73abb823b00945179eec470f73e0 (patch) | |
tree | aa655eea59f2180f47f97d7ce325810cfa83cc10 /include/linux | |
parent | 7a3dbdd43f142f7f94a19ff6a320e589f0b23324 (diff) |
gpu: nvgpu: Combine VIDMEM and SYSMEM map paths
Combine the VIDMEM and SYSMEM GMMU mapping paths into one
single function. With the proper nvgpu_sgt abstraction in
place the high level mapping code can treat these two types
of maps identically. The benefits of this are immediate: a
change to the mapping code will have much more testing
coverage - the same code runs on both vidmem and sysmem.
This also makes it easier to make changes to mapping code
since the changes will be testable no matter what type of
mem is being mapped.
JIRA NVGPU-68
Change-Id: I308eda03d426966ba8e1d4892c99cf97b45c5993
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1566706
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
Diffstat (limited to 'include/linux')
0 files changed, 0 insertions, 0 deletions