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author | Terje Bergstrom <tbergstrom@nvidia.com> | 2015-09-18 11:16:23 -0400 |
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committer | Deepak Nibade <dnibade@nvidia.com> | 2016-12-27 04:52:08 -0500 |
commit | 959756873a2445c024df2f27c316b606a59e7e59 (patch) | |
tree | 5cec35a0b875f627c48fba6c7cee3cfabe2d6acd /include/linux/gk20a.h | |
parent | a982fab35152126e1ea072e40441a7e869bbbfff (diff) |
gpu: nvgpu: gp10b: Fix spill buffer size
Spill buffer size is in chunks of 256B. Multiply the size by
granularity to get the size in bytes.
Bug 1686189
Change-Id: I0462293668322645bd1eab190c12faaeb6c316c1
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/801344
(cherry picked from commit 4bf6de7d9c9014a9eaeff56b19437d1841d7cfb0)
Reviewed-on: http://git-master/r/815680
Diffstat (limited to 'include/linux/gk20a.h')
0 files changed, 0 insertions, 0 deletions