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authorTerje Bergstrom <tbergstrom@nvidia.com>2015-10-06 15:45:15 -0400
committerDeepak Nibade <dnibade@nvidia.com>2016-12-27 04:52:09 -0500
commit108c0ac8bdeb6b27a9ab8756137e5f58af0da9d1 (patch)
tree4019f47d4e228a7b0b6865b50bdc1e1622677349 /include/linux/gk20a.h
parentfd624a1f4ef5207ef5fe0b70b063c08e7678ec2e (diff)
gpu: nvgpu: gp10b: Add tile caching registers
Add tile caching registers to access map. Bug 1692373 Change-Id: Ic95fce02c564fa8d5556543a744c9828b542fb1f Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/812352 Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Diffstat (limited to 'include/linux/gk20a.h')
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