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authorAlex Waterman <alexw@nvidia.com>2016-11-07 18:25:34 -0500
committermobile promotions <svcmobile_promotions@nvidia.com>2016-12-19 18:40:03 -0500
commit274e1881af2e4c327fda5e28eb804fe304a2f36e (patch)
tree6c50ffc463211ebaaffefb908467692bcafdcce2 /drivers
parentda0f793f77944cadc89918723ff578652127f27c (diff)
gpu: nvgpu: Allow semaphores to be force released
Allow SW to force a semaphore release. Typically SW waits for a semaphore to reach the value right before the semaphore release value before doing a release. For example, assuming a semaphore is to be released by SW by writing a 10 into the semaphore, the code waits for the semaphore to get to 9 before writing 10. The problem with this happens when trying to shutdown the GPU unexpectedly. When aborting a channel after the GPU has terminated the GPU is potantially no longer processing anything. If a SW semaphore release is waiting on the semaphore to reach N-1 before writing N to the semaphore N-1 may never get written by the GPU. This obviously causes a hang in the SW shutdown. The solution is to let SW force a semaphore release in the channel_abort case. Bug 1816516 Bug 1807277 Change-Id: Ib8b4afd86102eacf372362b1748fb6ca04e6fa66 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: http://git-master/r/1250021 (cherry picked from commit 2e9fa40902d2c4d5a1febe0bf2db420ce14bc633) Reviewed-on: http://git-master/r/1261915 Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Diffstat (limited to 'drivers')
-rw-r--r--drivers/gpu/nvgpu/gk20a/channel_gk20a.c8
-rw-r--r--drivers/gpu/nvgpu/gk20a/semaphore_gk20a.h13
2 files changed, 15 insertions, 6 deletions
diff --git a/drivers/gpu/nvgpu/gk20a/channel_gk20a.c b/drivers/gpu/nvgpu/gk20a/channel_gk20a.c
index f9b29396..c2a21b22 100644
--- a/drivers/gpu/nvgpu/gk20a/channel_gk20a.c
+++ b/drivers/gpu/nvgpu/gk20a/channel_gk20a.c
@@ -514,8 +514,8 @@ void gk20a_channel_abort_clean_up(struct channel_gk20a *ch)
514 while (tmp_get != put) { 514 while (tmp_get != put) {
515 job = &ch->joblist.pre_alloc.jobs[tmp_get]; 515 job = &ch->joblist.pre_alloc.jobs[tmp_get];
516 if (job->post_fence->semaphore) { 516 if (job->post_fence->semaphore) {
517 gk20a_semaphore_release( 517 __gk20a_semaphore_release(
518 job->post_fence->semaphore); 518 job->post_fence->semaphore, true);
519 released_job_semaphore = true; 519 released_job_semaphore = true;
520 } 520 }
521 tmp_get = (tmp_get + 1) % ch->joblist.pre_alloc.length; 521 tmp_get = (tmp_get + 1) % ch->joblist.pre_alloc.length;
@@ -524,8 +524,8 @@ void gk20a_channel_abort_clean_up(struct channel_gk20a *ch)
524 list_for_each_entry_safe(job, n, 524 list_for_each_entry_safe(job, n,
525 &ch->joblist.dynamic.jobs, list) { 525 &ch->joblist.dynamic.jobs, list) {
526 if (job->post_fence->semaphore) { 526 if (job->post_fence->semaphore) {
527 gk20a_semaphore_release( 527 __gk20a_semaphore_release(
528 job->post_fence->semaphore); 528 job->post_fence->semaphore, true);
529 released_job_semaphore = true; 529 released_job_semaphore = true;
530 } 530 }
531 } 531 }
diff --git a/drivers/gpu/nvgpu/gk20a/semaphore_gk20a.h b/drivers/gpu/nvgpu/gk20a/semaphore_gk20a.h
index c73d3c05..cf724fdb 100644
--- a/drivers/gpu/nvgpu/gk20a/semaphore_gk20a.h
+++ b/drivers/gpu/nvgpu/gk20a/semaphore_gk20a.h
@@ -249,9 +249,11 @@ static inline u32 gk20a_semaphore_next_value(struct gk20a_semaphore *s)
249} 249}
250 250
251/* 251/*
252 * Note - if you call this then any prior semaphores will also be released. 252 * If @force is set then this will not wait for the underlying semaphore to
253 * catch up to the passed semaphore.
253 */ 254 */
254static inline void gk20a_semaphore_release(struct gk20a_semaphore *s) 255static inline void __gk20a_semaphore_release(struct gk20a_semaphore *s,
256 bool force)
255{ 257{
256 u32 current_val; 258 u32 current_val;
257 u32 val = gk20a_semaphore_get_value(s); 259 u32 val = gk20a_semaphore_get_value(s);
@@ -264,6 +266,8 @@ static inline void gk20a_semaphore_release(struct gk20a_semaphore *s)
264 * TODO: tune the wait a little better. 266 * TODO: tune the wait a little better.
265 */ 267 */
266 while ((current_val = gk20a_semaphore_read(s)) < (val - 1)) { 268 while ((current_val = gk20a_semaphore_read(s)) < (val - 1)) {
269 if (force)
270 break;
267 msleep(100); 271 msleep(100);
268 attempts += 1; 272 attempts += 1;
269 if (attempts > 100) { 273 if (attempts > 100) {
@@ -285,6 +289,11 @@ static inline void gk20a_semaphore_release(struct gk20a_semaphore *s)
285 s->hw_sema->ch->hw_chid, val); 289 s->hw_sema->ch->hw_chid, val);
286} 290}
287 291
292static inline void gk20a_semaphore_release(struct gk20a_semaphore *s)
293{
294 __gk20a_semaphore_release(s, false);
295}
296
288/* 297/*
289 * Configure a software based increment on this semaphore. This is useful for 298 * Configure a software based increment on this semaphore. This is useful for
290 * when we want the GPU to wait on a SW event before processing a channel. 299 * when we want the GPU to wait on a SW event before processing a channel.