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authorArto Merilainen <amerilainen@nvidia.com>2014-07-31 08:11:45 -0400
committerDan Willemsen <dwillemsen@nvidia.com>2015-03-18 15:11:02 -0400
commit447aab482a68be70cece649da88c656919d155d1 (patch)
tree364f8230fda4312aa68872670a64c4019491703d /drivers/gpu/nvgpu/vgpu
parent9e3fc22ea77e5b484d7d05933c66875277a31c78 (diff)
gpu: nvgpu: cde: Re-use context
Currently cde reinitialises the context each time before submitting work to the channel. This was done to ensure that we are able to get clean context for the shader during development phase. However, as the shader has been tested to work w/o reinitialising the context, we can remove the reinitialisation to gain better performance. Change-Id: If0b0e03133058528da943faaeb72ca500d3ddb14 Signed-off-by: Arto Merilainen <amerilainen@nvidia.com> Reviewed-on: http://git-master/r/486673 Reviewed-by: Jussi Rasanen <jrasanen@nvidia.com> Tested-by: Jussi Rasanen <jrasanen@nvidia.com> Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: Lauri Peltonen <lpeltonen@nvidia.com>
Diffstat (limited to 'drivers/gpu/nvgpu/vgpu')
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