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author | Terje Bergstrom <tbergstrom@nvidia.com> | 2015-01-14 11:54:26 -0500 |
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committer | Dan Willemsen <dwillemsen@nvidia.com> | 2015-04-04 21:08:16 -0400 |
commit | f3a920cb01d1517db5432c8062b660d6b60eb4de (patch) | |
tree | bc366a7df51745ea2d6b740395403cf2add2ebef /drivers/gpu/nvgpu/vgpu/vgpu.h | |
parent | 8d1ab756ed8a7f4d3138dc5da9d2de9f52915261 (diff) |
gpu: nvgpu: Refactor page mapping code
Pass always the directory structure to mm functions instead of
pointers to members to it. Also split update_gmmu_ptes_locked()
into smaller functions, and turn the hard
coded MMU levels (PDE, PTE) into run-time parameters.
Change-Id: I315ef7aebbea1e61156705361f2e2a63b5fb7bf1
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/672485
Reviewed-by: Automatic_Commit_Validation_User
Diffstat (limited to 'drivers/gpu/nvgpu/vgpu/vgpu.h')
0 files changed, 0 insertions, 0 deletions