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author | Konsta Holtta <kholtta@nvidia.com> | 2015-07-10 07:15:48 -0400 |
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committer | Terje Bergstrom <tbergstrom@nvidia.com> | 2015-12-09 13:17:58 -0500 |
commit | eb81d7d7e1d4a34ecd5968b13636f2c0e7a0dce1 (patch) | |
tree | 57603261454049f29984a2eff72ca2cd7dda8191 /drivers/gpu/nvgpu/vgpu/vgpu.h | |
parent | 8feddd88d03c7f26adb856d4ff98f5e17e405a21 (diff) |
gpu: nvgpu: optimize map calls in patch smpc
Copy the necessary ctx patching prologues and epilogues from patch_write
to gr_gk20a_exec_ctx_ops next to mapping of gr ctx, around a loop that
applies patches multiple times, in order to optimize the number of
maps/unmaps on the channel's patch context.
Bug 200075565
Change-Id: I7125be5c778192d639f0bbed1731bb900c7015da
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
(cherry picked from commit TODO-FILL-THIS-WHEN-MERGED)
Reviewed-on: http://git-master/r/839203
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
Diffstat (limited to 'drivers/gpu/nvgpu/vgpu/vgpu.h')
0 files changed, 0 insertions, 0 deletions