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author | Alex Waterman <alexw@nvidia.com> | 2016-07-28 14:22:53 -0400 |
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committer | mobile promotions <svcmobile_promotions@nvidia.com> | 2016-09-16 00:58:37 -0400 |
commit | 7b8cbd2be37643e755ccb204e38c20b17aac28bd (patch) | |
tree | 9605958d7a7de7762276c8f1c3be5e44dc2567b4 /drivers/gpu/nvgpu/vgpu/vgpu.h | |
parent | 9bd76b7fa08672181c2a0cce747a59664e226964 (diff) |
gpu: nvgpu: Greatly simplify the semaphore detection
Greatly simplify and make more robust the gpu semaphore detection
in sync_fences. Instead of using a magic number use the parent
timeline of sync_pts.
This will also work with multi-GPU setups using nvgpu since the
timeline ops pointer will be the same across all instances of
nvgpu.
Bug 1732449
Reviewed-on: http://git-master/r/1203834
(cherry picked from commit 66eeb577eae5d10741fd15f3659e843c70792cd6)
Change-Id: I4c6619d70b5531e2676e18d1330724e8f8b9bcb3
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1221042
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Diffstat (limited to 'drivers/gpu/nvgpu/vgpu/vgpu.h')
0 files changed, 0 insertions, 0 deletions