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authorAlex Waterman <alexw@nvidia.com>2016-07-28 14:22:53 -0400
committermobile promotions <svcmobile_promotions@nvidia.com>2016-09-16 00:58:37 -0400
commit7b8cbd2be37643e755ccb204e38c20b17aac28bd (patch)
tree9605958d7a7de7762276c8f1c3be5e44dc2567b4 /drivers/gpu/nvgpu/vgpu/vgpu.h
parent9bd76b7fa08672181c2a0cce747a59664e226964 (diff)
gpu: nvgpu: Greatly simplify the semaphore detection
Greatly simplify and make more robust the gpu semaphore detection in sync_fences. Instead of using a magic number use the parent timeline of sync_pts. This will also work with multi-GPU setups using nvgpu since the timeline ops pointer will be the same across all instances of nvgpu. Bug 1732449 Reviewed-on: http://git-master/r/1203834 (cherry picked from commit 66eeb577eae5d10741fd15f3659e843c70792cd6) Change-Id: I4c6619d70b5531e2676e18d1330724e8f8b9bcb3 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: http://git-master/r/1221042 GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Diffstat (limited to 'drivers/gpu/nvgpu/vgpu/vgpu.h')
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