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author | Terje Bergstrom <tbergstrom@nvidia.com> | 2015-04-30 12:52:37 -0400 |
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committer | Deepak Nibade <dnibade@nvidia.com> | 2016-12-27 04:52:05 -0500 |
commit | 648c097b965976d1f94864851acf8e6f43a28c60 (patch) | |
tree | 96cbf3a906edc57d06d80999047a3d3569de16a3 /drivers/gpu/nvgpu/vgpu/vgpu.h | |
parent | 58613244d2f0ea903cb0209deb8ea05a4c7c318a (diff) |
gpu: nvgpu: gp10b: Define VPR allocator
VPR allocator needs to be used when allocating graphics context for
VPR channels. Define it for gp10b.
Bug 1625090
Change-Id: Ie2e3a865c310c34c629627891ac0b579f299983f
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/737846
Reviewed-by: Automatic_Commit_Validation_User
Diffstat (limited to 'drivers/gpu/nvgpu/vgpu/vgpu.h')
0 files changed, 0 insertions, 0 deletions