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authorAlex Waterman <alexw@nvidia.com>2018-08-21 13:35:06 -0400
committermobile promotions <svcmobile_promotions@nvidia.com>2018-09-27 18:04:38 -0400
commit8789cafcfb0d1e16ad0b2c61b047d275f2d684b4 (patch)
tree34092ee2fcedbfbe719c9984c5f5f06807632158 /drivers/gpu/nvgpu/vgpu/gv11b/vgpu_hal_gv11b.c
parentc6eae929fd74f11ab13d469a38bffd4e8ba50fb5 (diff)
gpu: nvgpu: Standardize HAS_SYNCPOINTs check
Nvgpu uses many ways to check if sync points are enabled. The four ways used to be: platform->has_syncpoints g->has_syncpoints nvgpu_is_enabled(g, NVPGU_HAS_SYNCPOINTS) gk20a_platform_has_syncpoints() This patch standardizes all usage to now be nvgpu_has_syncpoints() which is based on gk20a_platform_has_syncpoints() - just renamed to be general to nvgpu. All usage of the other forms have now been consolidated. However, under the hood nvgpu_has_syncpoints() does check the is_enabled flag. This flag is now set where g->has_syncpoints used to be set based on the platform data. The basic dependency chain is this: nvgpu_has_syncpoints -> NVGPU_HAS_SYNCPOINTS -> platform->has_syncpoints However, note: there are several places where syncpoints can be disabled if some other driver initialization fails (for ex. host1x). Also note that nvgpu_has_syncpoints() also considers a disable variable set by debugfs. Bug 2327574 Change-Id: Ia2375a80f5f2e27285e6175568dd13e6bb25fd33 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1803975 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Diffstat (limited to 'drivers/gpu/nvgpu/vgpu/gv11b/vgpu_hal_gv11b.c')
0 files changed, 0 insertions, 0 deletions