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authorKonsta Holtta <kholtta@nvidia.com>2018-02-21 09:42:37 -0500
committermobile promotions <svcmobile_promotions@nvidia.com>2018-03-09 23:09:44 -0500
commitcb6ed949e272f8ad753bf4ab1c0d20c35f31498b (patch)
tree16d0acad2430e77f9241abe93fae61937e317373 /drivers/gpu/nvgpu/vgpu/gp10b
parent4f9368522ea18e3734798d2032b21c58dbb93a04 (diff)
gpu: nvgpu: support per-channel wdt timeouts
Replace the padding in nvgpu_channel_wdt_args with a timeout value in milliseconds, and add NVGPU_IOCTL_CHANNEL_WDT_FLAG_SET_TIMEOUT to signify the existence of this new field. When the new flag is included in the value of wdt_status, the field is used to set a per-channel timeout to override the per-GPU default. Add NVGPU_IOCTL_CHANNEL_WDT_FLAG_DISABLE_DUMP to disable the long debug dump when a timed out channel gets recovered by the watchdog. Printing the dump to serial console takes easily several seconds. (Note that there is NVGPU_TIMEOUT_FLAG_DISABLE_DUMP about ctxsw timeout separately for NVGPU_IOCTL_CHANNEL_SET_TIMEOUT_EX as well.) The behaviour of NVGPU_IOCTL_CHANNEL_WDT is changed so that either NVGPU_IOCTL_CHANNEL_ENABLE_WDT or NVGPU_IOCTL_CHANNEL_DISABLE_WDT has to be set. The old behaviour was that other values were silently ignored. The usage of the global default debugfs-controlled ch_wdt_timeout_ms is changed so that its value takes effect only for newly opened channels instead of in realtime. Also, zero value no longer means that the watchdog is disabled; there is a separate flag for that after all. gk20a_fifo_recover_tsg used to ignore the value of "verbose" when no engines were found. Correct this. Bug 1982826 Bug 1985845 Jira NVGPU-73 Change-Id: Iea6213a646a66cb7c631ed7d7c91d8c2ba8a92a4 Signed-off-by: Konsta Holtta <kholtta@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1510898 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Diffstat (limited to 'drivers/gpu/nvgpu/vgpu/gp10b')
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