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authorKonsta Holtta <kholtta@nvidia.com>2018-01-25 08:31:18 -0500
committermobile promotions <svcmobile_promotions@nvidia.com>2018-01-26 13:50:37 -0500
commit1a7484c901fe1abe0c35593ec96ff10e162099c4 (patch)
treeda9b0cdb8c55dbf281884d126d6d957e61d8f16f /drivers/gpu/nvgpu/therm/thrmdev.c
parent91114cd6d4ca652cb726baf2329fa807442c68a8 (diff)
gpu: nvgpu: ce: store fences in a separate array
Simplify the copyengine code massively by storing the job post fence pointers in an array of fences instead of mixing them up in the command buffer memory. The post fences are used when the ring buffer of a context gets full and we need to wait for the oldest slot to free up. NVGPU-43 NVGPU-52 Change-Id: I36969e19676bec0f38de9a6357767a8d5cbcd329 Signed-off-by: Konsta Holtta <kholtta@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1646037 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: Alex Waterman <alexw@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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