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author | Nitin Kumbhar <nkumbhar@nvidia.com> | 2018-05-25 06:54:27 -0400 |
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committer | Tejal Kudav <tkudav@nvidia.com> | 2018-06-14 09:44:06 -0400 |
commit | f9da1781f67b1c67f4c0825dae38dfc13e72bbc1 (patch) | |
tree | 5ae507a74ce945cb4e58be545b20691019626e04 /drivers/gpu/nvgpu/pstate/pstate.h | |
parent | d84e822128a224eda4a703dad530716331dd36bd (diff) |
gpu: nvgpu: skip destroy if vidmem not initialized
The vidmem shall be destroyed only if it has been
initialized. If not skipped, it accesses mutexes
which are in invalid state. This results in BUG like:
BUG: spinlock bad magic on CPU#0, rmmod/1560
Also, destroy vidmem bootstrap allocator which is
set up in nvgpu_vidmem_init().
Bug 1987855
Change-Id: I68e91422a54b40feeb9071158b797828e2391303
Signed-off-by: Nitin Kumbhar <nkumbhar@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1730535
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Diffstat (limited to 'drivers/gpu/nvgpu/pstate/pstate.h')
0 files changed, 0 insertions, 0 deletions