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authorNitin Kumbhar <nkumbhar@nvidia.com>2018-05-25 06:54:27 -0400
committerTejal Kudav <tkudav@nvidia.com>2018-06-14 09:44:06 -0400
commitf9da1781f67b1c67f4c0825dae38dfc13e72bbc1 (patch)
tree5ae507a74ce945cb4e58be545b20691019626e04 /drivers/gpu/nvgpu/pstate/pstate.c
parentd84e822128a224eda4a703dad530716331dd36bd (diff)
gpu: nvgpu: skip destroy if vidmem not initialized
The vidmem shall be destroyed only if it has been initialized. If not skipped, it accesses mutexes which are in invalid state. This results in BUG like: BUG: spinlock bad magic on CPU#0, rmmod/1560 Also, destroy vidmem bootstrap allocator which is set up in nvgpu_vidmem_init(). Bug 1987855 Change-Id: I68e91422a54b40feeb9071158b797828e2391303 Signed-off-by: Nitin Kumbhar <nkumbhar@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1730535 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Diffstat (limited to 'drivers/gpu/nvgpu/pstate/pstate.c')
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