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authorAlex Waterman <alexw@nvidia.com>2017-09-20 15:21:33 -0400
committermobile promotions <svcmobile_promotions@nvidia.com>2017-10-04 05:29:55 -0400
commite400475a915f73abb823b00945179eec470f73e0 (patch)
treeaa655eea59f2180f47f97d7ce325810cfa83cc10 /drivers/gpu/nvgpu/pmgr/pmgrpmu.h
parent7a3dbdd43f142f7f94a19ff6a320e589f0b23324 (diff)
gpu: nvgpu: Combine VIDMEM and SYSMEM map paths
Combine the VIDMEM and SYSMEM GMMU mapping paths into one single function. With the proper nvgpu_sgt abstraction in place the high level mapping code can treat these two types of maps identically. The benefits of this are immediate: a change to the mapping code will have much more testing coverage - the same code runs on both vidmem and sysmem. This also makes it easier to make changes to mapping code since the changes will be testable no matter what type of mem is being mapped. JIRA NVGPU-68 Change-Id: I308eda03d426966ba8e1d4892c99cf97b45c5993 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1566706 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Konsta Holtta <kholtta@nvidia.com> Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
Diffstat (limited to 'drivers/gpu/nvgpu/pmgr/pmgrpmu.h')
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