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author | Seshendra Gadagottu <sgadagottu@nvidia.com> | 2015-02-05 17:01:59 -0500 |
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committer | Deepak Nibade <dnibade@nvidia.com> | 2016-12-27 04:52:04 -0500 |
commit | 750014be79cce9562653db96e735f78fdc2e058f (patch) | |
tree | 9e1aa5cc77aadb262931adf03080fb98304e5787 /drivers/gpu/nvgpu/nvgpu_common.h | |
parent | c965d7a54a347dc71191561ea5cd1a389ee8b091 (diff) |
gpu: nvgpu: gp10b: support for replayable faults
Add support for enabling replayable faults during
channel instance block binding. Also fixed register
programing sequence for setting channel pbdma timeout.
Bug 1587825
Change-Id: I5a25819b960001d184507bc597aca051f2ac43ad
Signed-off-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: http://git-master/r/681703
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Diffstat (limited to 'drivers/gpu/nvgpu/nvgpu_common.h')
0 files changed, 0 insertions, 0 deletions