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author | Deepak Nibade <dnibade@nvidia.com> | 2018-05-31 18:33:50 -0400 |
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committer | Tejal Kudav <tkudav@nvidia.com> | 2018-06-14 09:44:06 -0400 |
commit | 328a7bd3ffc9590c0c432724d45da9f25732c2a1 (patch) | |
tree | 12edca4ddd00dc8adf39a7267a63da7bf180f151 /drivers/gpu/nvgpu/lpwr/rppg.h | |
parent | 85b920442a617f47a7ef1f6c314c8096c2708574 (diff) |
gpu: nvgpu: initialze bundle64 state
We receive bundle with address and 64 bit values from ucode on some platforms
This patch adds the support to handle 64 bit values
Add struct av64_gk20a to store an address and corresponding 64 bit value
Add struct av64_list_gk20a to store count and list of av64_gk20a
Add API alloc_av64_list_gk20a() to allocate the list that supports 64bit
values
In gr_gk20a_init_ctx_vars_fw(), if we see NETLIST_REGIONID_SW_BUNDLE64_INIT,
load the bundle64 state into above local structures
Add new HAL gops.gr.init_sw_bundle64() and call it from gk20a_init_sw_bundle()
if defined
Also load the bundle for simulation cases in gr_gk20a_init_ctx_vars_sim()
Jira NVGPUT-96
Change-Id: I1ab7fb37ff91c5fbd968c93d714725b01fd4f59b
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1736450
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Diffstat (limited to 'drivers/gpu/nvgpu/lpwr/rppg.h')
0 files changed, 0 insertions, 0 deletions