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authorAlex Waterman <alexw@nvidia.com>2017-05-11 16:59:22 -0400
committermobile promotions <svcmobile_promotions@nvidia.com>2017-07-06 17:44:15 -0400
commitc1393d5b68e63c992f4c689cb788139fdf8c2f1a (patch)
tree00a588d35342d75c05fed7733e91da753ba640fb /drivers/gpu/nvgpu/include
parent84f712dee8b582dd7d2a19345c621a2ae3bd6292 (diff)
gpu: nvgpu: gmmu programming rewrite
Update the high level mapping logic. Instead of iterating over the GPU VA iterate over the scatter-gather table chunks. As a result each GMMU page table update call is simplified dramatically. This also modifies the chip level code to no longer require an SGL as an argument. Each call to the chip level code will be guaranteed to be contiguous so it only has to worry about making a mapping from virt -> phys. This removes the dependency on Linux that the chip code currently has. With this patch the core GMMU code still uses the Linux SGL but the logic is highly transferable to a different, nvgpu specific, scatter gather list format in the near future. The last major update is to push most of the page table attribute arguments to a struct. That struct is passed on through the various mapping levels. This makes the funtions calls more simple and easier to follow. JIRA NVGPU-30 Change-Id: Ibb6b11755f99818fe642622ca0bd4cbed054f602 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master/r/1484104 Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> GVS: Gerrit_Virtual_Submit
Diffstat (limited to 'drivers/gpu/nvgpu/include')
-rw-r--r--drivers/gpu/nvgpu/include/nvgpu/gmmu.h136
-rw-r--r--drivers/gpu/nvgpu/include/nvgpu/nvgpu_mem.h6
-rw-r--r--drivers/gpu/nvgpu/include/nvgpu/vm.h3
3 files changed, 117 insertions, 28 deletions
diff --git a/drivers/gpu/nvgpu/include/nvgpu/gmmu.h b/drivers/gpu/nvgpu/include/nvgpu/gmmu.h
index ed152cd8..28a2cb82 100644
--- a/drivers/gpu/nvgpu/include/nvgpu/gmmu.h
+++ b/drivers/gpu/nvgpu/include/nvgpu/gmmu.h
@@ -38,36 +38,97 @@ enum gmmu_pgsz_gk20a {
38 gmmu_nr_page_sizes = 3, 38 gmmu_nr_page_sizes = 3,
39}; 39};
40 40
41struct gk20a_mm_entry { 41enum gk20a_mem_rw_flag {
42 /* backing for */ 42 gk20a_mem_flag_none = 0, /* RW */
43 struct nvgpu_mem mem; 43 gk20a_mem_flag_read_only = 1, /* RO */
44 u32 woffset; /* if >0, mem is a shadow copy, owned by another entry */ 44 gk20a_mem_flag_write_only = 2, /* WO */
45 int pgsz; 45};
46 struct gk20a_mm_entry *entries; 46
47 int num_entries; 47/*
48 * GMMU page directory. This is the kernel's tracking of a list of PDEs or PTEs
49 * in the GMMU.
50 */
51struct nvgpu_gmmu_pd {
52 /*
53 * DMA memory describing the PTEs or PTEs.
54 */
55 struct nvgpu_mem mem;
56
57 /*
58 * List of pointers to the next level of page tables. Does not
59 * need to be populated when this PD is pointing to PTEs.
60 */
61 struct nvgpu_gmmu_pd *entries;
62 int num_entries;
63};
64
65/*
66 * Reduce the number of arguments getting passed through the various levels of
67 * GMMU mapping functions.
68 *
69 * The following fields are set statically and do not change throughout
70 * mapping call:
71 *
72 * pgsz: Index into the page size table.
73 * kind_v: Kind attributes for mapping.
74 * cacheable: Cacheability of the mapping.
75 * rw_flag: Flag from enum gk20a_mem_rw_flag
76 * sparse: Set if the mapping should be sparse.
77 * priv: Privilidged mapping.
78 * valid: Set if the PTE should be marked valid.
79 * aperture: VIDMEM or SYSMEM.
80 * debug: When set print debugging info.
81 *
82 * These fields are dynamically updated as necessary during the map:
83 *
84 * ctag: Comptag line in the comptag cache;
85 * updated every time we write a PTE.
86 */
87struct nvgpu_gmmu_attrs {
88 u32 pgsz;
89 u32 kind_v;
90 u64 ctag;
91 bool cacheable;
92 int rw_flag;
93 bool sparse;
94 bool priv;
95 bool valid;
96 enum nvgpu_aperture aperture;
97 bool debug;
48}; 98};
49 99
50struct gk20a_mmu_level { 100struct gk20a_mmu_level {
51 int hi_bit[2]; 101 int hi_bit[2];
52 int lo_bit[2]; 102 int lo_bit[2];
53 int (*update_entry)(struct vm_gk20a *vm, 103
54 struct gk20a_mm_entry *pte, 104 /*
55 u32 i, u32 gmmu_pgsz_idx, 105 * Build map from virt_addr -> phys_addr.
56 struct scatterlist **sgl, 106 */
57 u64 *offset, 107 void (*update_entry)(struct vm_gk20a *vm,
58 u64 *iova, 108 const struct gk20a_mmu_level *l,
59 u32 kind_v, u64 *ctag, 109 struct nvgpu_gmmu_pd *pd,
60 bool cacheable, bool unmapped_pte, 110 u32 pd_idx,
61 int rw_flag, bool sparse, bool priv, 111 u64 phys_addr,
62 enum nvgpu_aperture aperture); 112 u64 virt_addr,
63 size_t entry_size; 113 struct nvgpu_gmmu_attrs *attrs);
114 u32 entry_size;
64}; 115};
65 116
66int nvgpu_zalloc_gmmu_page_table(struct vm_gk20a *vm, 117static inline const char *nvgpu_gmmu_perm_str(enum gk20a_mem_rw_flag p)
67 enum gmmu_pgsz_gk20a pgsz_idx, 118{
68 const struct gk20a_mmu_level *l, 119 switch (p) {
69 struct gk20a_mm_entry *entry, 120 case gk20a_mem_flag_none:
70 struct gk20a_mm_entry *prev_entry); 121 return "RW";
122 case gk20a_mem_flag_write_only:
123 return "WO";
124 case gk20a_mem_flag_read_only:
125 return "RO";
126 default:
127 return "??";
128 }
129}
130
131int nvgpu_gmmu_init_page_table(struct vm_gk20a *vm);
71 132
72/** 133/**
73 * nvgpu_gmmu_map - Map memory into the GMMU. 134 * nvgpu_gmmu_map - Map memory into the GMMU.
@@ -106,6 +167,33 @@ void nvgpu_gmmu_unmap(struct vm_gk20a *vm,
106 u64 gpu_va); 167 u64 gpu_va);
107 168
108void nvgpu_free_gmmu_pages(struct vm_gk20a *vm, 169void nvgpu_free_gmmu_pages(struct vm_gk20a *vm,
109 struct gk20a_mm_entry *entry); 170 struct nvgpu_gmmu_pd *entry);
171
172/*
173 * Some useful routines that are shared across chips.
174 */
175static inline u32 pd_offset_from_index(const struct gk20a_mmu_level *l,
176 u32 pd_idx)
177{
178 return (pd_idx * l->entry_size) / sizeof(u32);
179}
180
181static inline void pd_write(struct gk20a *g, struct nvgpu_gmmu_pd *pd,
182 size_t w, size_t data)
183{
184 nvgpu_mem_wr32(g, &pd->mem, w, data);
185}
186
187
188/*
189 * Internal debugging routines. Probably not something you want to use.
190 */
191#define pte_dbg(g, attrs, fmt, args...) \
192 do { \
193 if (attrs && attrs->debug) \
194 nvgpu_info(g, fmt, ##args); \
195 else \
196 nvgpu_log(g, gpu_dbg_pte, fmt, ##args); \
197 } while (0)
110 198
111#endif 199#endif
diff --git a/drivers/gpu/nvgpu/include/nvgpu/nvgpu_mem.h b/drivers/gpu/nvgpu/include/nvgpu/nvgpu_mem.h
index 66d04ab8..4259d40f 100644
--- a/drivers/gpu/nvgpu/include/nvgpu/nvgpu_mem.h
+++ b/drivers/gpu/nvgpu/include/nvgpu/nvgpu_mem.h
@@ -109,9 +109,9 @@ nvgpu_mem_from_clear_list_entry(struct nvgpu_list_node *node)
109static inline const char *nvgpu_aperture_str(enum nvgpu_aperture aperture) 109static inline const char *nvgpu_aperture_str(enum nvgpu_aperture aperture)
110{ 110{
111 switch (aperture) { 111 switch (aperture) {
112 case APERTURE_INVALID: return "invalid"; 112 case APERTURE_INVALID: return "INVAL";
113 case APERTURE_SYSMEM: return "sysmem"; 113 case APERTURE_SYSMEM: return "SYSMEM";
114 case APERTURE_VIDMEM: return "vidmem"; 114 case APERTURE_VIDMEM: return "VIDMEM";
115 }; 115 };
116 return "UNKNOWN"; 116 return "UNKNOWN";
117} 117}
diff --git a/drivers/gpu/nvgpu/include/nvgpu/vm.h b/drivers/gpu/nvgpu/include/nvgpu/vm.h
index f6d88cc3..255b4361 100644
--- a/drivers/gpu/nvgpu/include/nvgpu/vm.h
+++ b/drivers/gpu/nvgpu/include/nvgpu/vm.h
@@ -126,6 +126,7 @@ mapped_buffer_from_rbtree_node(struct nvgpu_rbtree_node *node)
126struct vm_gk20a { 126struct vm_gk20a {
127 struct mm_gk20a *mm; 127 struct mm_gk20a *mm;
128 struct gk20a_as_share *as_share; /* as_share this represents */ 128 struct gk20a_as_share *as_share; /* as_share this represents */
129 char name[20];
129 130
130 u64 va_start; 131 u64 va_start;
131 u64 va_limit; 132 u64 va_limit;
@@ -145,7 +146,7 @@ struct vm_gk20a {
145 146
146 struct nvgpu_mutex update_gmmu_lock; 147 struct nvgpu_mutex update_gmmu_lock;
147 148
148 struct gk20a_mm_entry pdb; 149 struct nvgpu_gmmu_pd pdb;
149 150
150 /* 151 /*
151 * These structs define the address spaces. In some cases it's possible 152 * These structs define the address spaces. In some cases it's possible