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authorCory Perry <cperry@nvidia.com>2016-07-29 01:37:09 -0400
committermobile promotions <svcmobile_promotions@nvidia.com>2016-09-01 11:03:53 -0400
commit2c6652f182d84dc7ec4218576b65ad582f05d4a6 (patch)
treeb23ef3aa6b1ad48c57dfa0f51c2d1e8b7784e5e8 /drivers/gpu/nvgpu/gv11b/hw_fb_gv11b.h
parent7297e1401962af075b14db2fec2f95b6a80d97f6 (diff)
gpu: nvgpu: send only one event to the debugger
Event notifications on TSGs should only be sent to the channel that caused the event to happen in the first place, not evey channel in the tsg. Any more and the debugger will not be able to tell what channel actually got the event. Worse yet, if all the channels in a tsg are bound to the same debug session (as is the case with cuda-gdb), then multiple nvgpu events for the same gpu event will be triggered, causing events to be buffered and the client to get out of sync. One gpu exception, one nvgpu event per tsg. Bug 1793988 Change-Id: Ifb33b65f09f67b0e323917c7e7ea016fc3676f18 Signed-off-by: Cory Perry <cperry@nvidia.com> Reviewed-on: http://git-master/r/1194207 Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit Reviewed-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Diffstat (limited to 'drivers/gpu/nvgpu/gv11b/hw_fb_gv11b.h')
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