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authorAparna Das <aparnad@nvidia.com>2018-07-06 13:45:53 -0400
committermobile promotions <svcmobile_promotions@nvidia.com>2018-07-09 19:36:17 -0400
commitad3b170f43dbd5ddb2698c5a193968ae1e584491 (patch)
treef27b4fd4c695920616ed360df5e95d9b46b88a95 /drivers/gpu/nvgpu/gv11b/fb_gv11b.c
parent0ddd219697155bcb64aaa04544108519686e16cc (diff)
gpu: nvgpu: vgpu: ring doorbell after enabling TSG
In some use cases client will disable and preempt TSG and then re-enable it using IOCTLs provided In case there is only one context getting re-enabled and there is no other job submission in parallel runlist fetcher will just sleep until doorbell is received next time This causes above mentioned test cases to stall after re-enabling TSG until some one submits a new job and triggers a doorbell Fix this by explicitly triggering doorbell in vgpu code after we enable all channels in TSG. Bug 2205192 Change-Id: I25d643e06152adc6aaf874baf610316f6cd8f13f Signed-off-by: Aparna Das <aparnad@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1772948 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Diffstat (limited to 'drivers/gpu/nvgpu/gv11b/fb_gv11b.c')
0 files changed, 0 insertions, 0 deletions