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authorAlex Waterman <alexw@nvidia.com>2018-03-05 22:03:32 -0500
committermobile promotions <svcmobile_promotions@nvidia.com>2018-03-08 07:27:39 -0500
commitda9b549cd15b2f193a1c8b30f96d4106b28ddd30 (patch)
tree7d2a5f4c84b13cdd8d1b18bb69c2f7d103a5e32c /drivers/gpu/nvgpu/gv11b/css_gr_gv11b.c
parent4320877eb49ef16a5620536427f77de44bee12b7 (diff)
gpu: nvgpu: Correctly plumb -EAGAIN from vidmem allocations
Userspace can and should retry vidmem allocations if there are pending clears still to be executed by the GPU. But this requires the -EAGAIN to properly propagate back to userspace. Bug 200378648 Change-Id: Ib930711270439843e043d65c2e87b60612a76239 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1669099 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Konsta Holtta <kholtta@nvidia.com> Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Diffstat (limited to 'drivers/gpu/nvgpu/gv11b/css_gr_gv11b.c')
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