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author | Terje Bergstrom <tbergstrom@nvidia.com> | 2015-06-15 14:33:35 -0400 |
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committer | Deepak Nibade <dnibade@nvidia.com> | 2016-12-27 04:52:06 -0500 |
commit | 8d354418ec1ee46e7fcc6489ec26f4b1e6ef9572 (patch) | |
tree | bff4629119b9d1deb18aa8d0fdc469f52a94261d /drivers/gpu/nvgpu/gp10b/rpfb_gp10b.h | |
parent | 4b806879d582d41b20c17cc1739b537dbd41cb9a (diff) |
gpu: nvgpu: gp10b: Phys addresses for page tables
Use always physical addresses for page tables. In gp10b new format
each level fits in one page, so we do not need SMMU translation.
Change-Id: Ie46b2bce0f7a4e8d2904d74b1df616e389874141
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/758181
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Diffstat (limited to 'drivers/gpu/nvgpu/gp10b/rpfb_gp10b.h')
0 files changed, 0 insertions, 0 deletions