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author | Konsta Holtta <kholtta@nvidia.com> | 2017-11-06 08:20:50 -0500 |
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committer | mobile promotions <svcmobile_promotions@nvidia.com> | 2017-11-22 12:49:30 -0500 |
commit | b0dee2f26c6d7d398a07c3af8c410a337b7825a4 (patch) | |
tree | bec62f190ef01c36580c3048e568ce496011e052 /drivers/gpu/nvgpu/gp106 | |
parent | 8fe633449f92d35b60a60de647a4e8fc1b5c8936 (diff) |
gpu: nvgpu: don't run cde shader for 0 ctaglines
If the associated buffer is not compressed, it would be invalid to call
the cde swizzler shader with zero lines. The fences in
PREPARE_COMPRESSIBLE_READ still need to be managed, so just do a dummy
submit with zero entries when lines is zero for the buffer.
Bug 1856088
Change-Id: Ia68c2ffff21e5e8077d5c550b0ca44090f88bf80
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1590055
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Diffstat (limited to 'drivers/gpu/nvgpu/gp106')
0 files changed, 0 insertions, 0 deletions