diff options
author | seshendra Gadagottu <sgadagottu@nvidia.com> | 2018-01-02 18:48:46 -0500 |
---|---|---|
committer | mobile promotions <svcmobile_promotions@nvidia.com> | 2018-01-08 15:16:49 -0500 |
commit | caf168e33ec12ff6f0ed90fd4aa7654c09eaa553 (patch) | |
tree | 5bc2c0fc10e46840d54d74fd8efdc2c192bcf5d1 /drivers/gpu/nvgpu/gk20a | |
parent | 667c9fd10b23165914b307de89ce3b28f8ce2424 (diff) |
gpu: nvgpu: gv11b: fix for gfx preemption
Used chip specific attrib_cb_gfxp_default_size and
attrib_cb_gfxp_size buffer sizes during committing
global callback buffer when gfx preemption is requested.
These sizes are different for gv11b from gp10b.
Also used gv11b specific preemption related functions:
gr_gv11b_set_ctxsw_preemption_mode
gr_gv11b_update_ctxsw_preemption_mode
This is required because preemption related buffer
sizes are different for gv11b from gp10b. More optimization
will be done as part of NVGPU-484.
Another issue fixed is: gpu va for preemption buffers
still needs to be 8 bit aligned, even though 49 bits
available now. This done because of legacy implementation
of fecs ucode.
Bug 1976694
Change-Id: I284e29e0815d205c150998b07d0757b5089d3267
Signed-off-by: seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1630520
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: Richard Zhao <rizhao@nvidia.com>
Tested-by: Richard Zhao <rizhao@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Diffstat (limited to 'drivers/gpu/nvgpu/gk20a')
-rw-r--r-- | drivers/gpu/nvgpu/gk20a/gr_gk20a.h | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/drivers/gpu/nvgpu/gk20a/gr_gk20a.h b/drivers/gpu/nvgpu/gk20a/gr_gk20a.h index aeb26a6c..b6d5c14b 100644 --- a/drivers/gpu/nvgpu/gk20a/gr_gk20a.h +++ b/drivers/gpu/nvgpu/gk20a/gr_gk20a.h | |||
@@ -1,7 +1,7 @@ | |||
1 | /* | 1 | /* |
2 | * GK20A Graphics Engine | 2 | * GK20A Graphics Engine |
3 | * | 3 | * |
4 | * Copyright (c) 2011-2017, NVIDIA CORPORATION. All rights reserved. | 4 | * Copyright (c) 2011-2018, NVIDIA CORPORATION. All rights reserved. |
5 | * | 5 | * |
6 | * Permission is hereby granted, free of charge, to any person obtaining a | 6 | * Permission is hereby granted, free of charge, to any person obtaining a |
7 | * copy of this software and associated documentation files (the "Software"), | 7 | * copy of this software and associated documentation files (the "Software"), |
@@ -362,6 +362,8 @@ struct gr_gk20a { | |||
362 | u32 bundle_cb_token_limit; | 362 | u32 bundle_cb_token_limit; |
363 | u32 attrib_cb_default_size; | 363 | u32 attrib_cb_default_size; |
364 | u32 attrib_cb_size; | 364 | u32 attrib_cb_size; |
365 | u32 attrib_cb_gfxp_default_size; | ||
366 | u32 attrib_cb_gfxp_size; | ||
365 | u32 alpha_cb_default_size; | 367 | u32 alpha_cb_default_size; |
366 | u32 alpha_cb_size; | 368 | u32 alpha_cb_size; |
367 | u32 timeslice_mode; | 369 | u32 timeslice_mode; |