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author | Sachit Kadle <skadle@nvidia.com> | 2016-10-17 19:13:07 -0400 |
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committer | mobile promotions <svcmobile_promotions@nvidia.com> | 2016-10-20 11:14:47 -0400 |
commit | 15e5a85ae2ae9dc5278df59c8dd298236359cab3 (patch) | |
tree | 23462202d5900dc11d231166fd2e6572e4451cd1 /drivers/gpu/nvgpu/gk20a/platform_gk20a.h | |
parent | 0a1e7c6b0905a6e3dcdcd483565fb5cb6f6bdd38 (diff) |
gpu: nvgpu: fixes for 32-bit compatibility
Fixes to fence framework's usage of allocator APIs to be
compatible w/ 32-bit architectures.
Bug 1795076
Change-Id: Ia677f9842c36d482d4e82e9fa09613702f3111b3
Signed-off-by: Sachit Kadle <skadle@nvidia.com>
Reviewed-on: http://git-master/r/1237904
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Diffstat (limited to 'drivers/gpu/nvgpu/gk20a/platform_gk20a.h')
0 files changed, 0 insertions, 0 deletions